#define ISMULT(type) (type == POTION || type == SCROLL || type == FOOD)\r
#define rndchoice(a) (a[rnd(sizeof(a)/sizeof((a)[0]))])\r
#define hash(i) ((unsigned)(i)*2654435761u)\r
+\r
/*\r
* Things that appear on the screens\r
*/\r
int readchar(WINDOW *win);\r
int md_readchar(WINDOW *win);\r
int wait_for(WINDOW *win, register char ch);\r
+char *killname(register char monst);\r
\r
struct room *roomin();\r
\r