/*\r
* get home and options from environment\r
*/\r
- strncpy(home, md_gethomedir(), PATH_MAX);\r
+ strncpy(home, md_gethomedir(), sizeof(home) - 1);\r
\r
strcpy(file_name, home);\r
strcat(file_name, "rogue36.sav");\r
atoi(getenv("SEED")) :\r
lowtime + getpid());\r
if (wizard)\r
- printf("Hello %s, welcome to dungeon #%d", whoami, dnum);\r
+ printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum);\r
else\r
- printf("Hello %s, just a moment while I dig the dungeon...", whoami);\r
+ printf("Hello %s, just a moment while I dig the dungeon...\n", whoami);\r
fflush(stdout);\r
seed = dnum;\r
init_player(); /* Roll up the rogue */\r