-** TODO Safari handles WebGL device pixel scaling incorrectly
- Given a device pixel ratio of 2, Safari will scale the backbuffer
- incorrectly when rendering it (seems like it scales it down using
- bilinear interpolation, then back up with the same) resulting in
- something that looks worse than leaving the DPR set to 1.
-
- Currently DPR is fixed to 1 for Safari.
-
- https://bugs.webkit.org/show_bug.cgi?id=134854
-** TODO Still some "random stalls" in Safari.
- Likely due to the same JIT bug manifesting in some other ways.
-** TODO Choppy / staticy audio on iOS
- Especially when backgrounding, e.g. switching tabs. There's
- probably no easy way to avoid this.