+** TODO iOS 8 iPad 3 [0/3]
+*** TODO Stalls a few seconds in
+ But the stall is uneven - affects some but not all visuals, or
+ sometimes visuals but not music, etc. It's like the event loop is
+ running but the front buffer is not flipping in.
+
+ The stalls almost disappear when connecting with desktop Safari
+ remote debugging, which... is confusing.
+*** TODO Choppy / staticy audio when backgrounding
+ There's probably no way to avoid this, other than trying to cut
+*** TODO Noise shader is way too expensive
+ Need some way to establish platform performance capabilities and
+ scale down effects when performance is bad. And, without any kind
+ of user configuration.
+*** TODO Audio gets desynchronized
+ Not worth looking into until the general stalls are fixed,
+ since they might be causing it.