-* * *
-
-Here are some reasons to avoid this library for now:
-
-* There's no real documentation. There's no API stability promises.
-* No one has actually made a game in it.
-* There's no draw batching. Each quad is its own draw call.
-* In fact, there's been no optimization in general.
-* Before I wrote this I'd never once used the JavaScript `new` keyword.
+We sell this for money to eat, so while it's free software, we'd
+rather not help you check it out just to play it. Instead please
+[buy it](http://yukkuri.itch.io/pwl6) and get the nicely-packaged
+version.