4 rogue \- Exploring The Dungeons of Doom
13 is a computer fantasy game with a new twist. It is crt oriented and the
14 object of the game is to survive the attacks of various monsters and get
15 a lot of gold, rather than the puzzle solving orientation of most computer
18 To get started you really only need to know two commands. The command
20 will give you a list of the available commands and the command
22 will identify the things you see on the screen.
24 To win the game (as opposed to merely playing to beat other people high
25 scores) you must locate the Amulet of Yendor which is somewhere below
26 the 20th level of the dungeon and get it out. Nobody has achieved this
27 yet and if somebody does, they will probably go down in history as a hero
30 When the game ends, either by your death, when you quit, or if you (by
31 some miracle) manage to win,
33 will give you alist of the top-ten scorers. The scoring is based entirely
34 upon how much gold you get. There is a 10% penalty for getting yourself
37 For more detailed directions, read the document
38 .I "A Guide to the Dungeons of Doom."
41 rogue36.scr Score file
43 ~/rogue36.sav Default save file
47 .I "A Guide to the Dungeons of Doom"
50 Probably infinite. Currently known bugs are: Sometimes you are still hungry
51 even after you eat food and sometimes you get a monster on the screen in
52 reverse video which may or may not cause a core dump.
54 Rogue: Exploring the Dungeons of Doom
56 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman