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Bullet.step: Manage finished state here. Although this increases the time spent in...
[python-bulletml.git]
/
setup.py
diff --git
a/setup.py
b/setup.py
index
54a86d1
..
fb4b2e3
100755
(executable)
--- a/
setup.py
+++ b/
setup.py
@@
-6,16
+6,6
@@
import shutil
import sys
from distutils.core import setup, Command, Extension
import sys
from distutils.core import setup, Command, Extension
-
-try:
- from Pyrex.Distutils import build_ext
-except ImportError:
- from distutils.command.build_ext import build_ext
- ext_modules = []
-else:
- ext_modules = [Extension(
- 'bulletml._collision', [os.path.join('bulletml', '_collision.pyx')])]
-
from distutils.command.clean import clean as distutils_clean
from distutils.command.sdist import sdist as distutils_sdist
from distutils.command.clean import clean as distutils_clean
from distutils.command.sdist import sdist as distutils_sdist
@@
-114,8
+104,8
@@
class test_cmd(Command):
if __name__ == "__main__":
setup(cmdclass=dict(clean=clean, test=test_cmd, coverage=coverage_cmd,
if __name__ == "__main__":
setup(cmdclass=dict(clean=clean, test=test_cmd, coverage=coverage_cmd,
- sdist=sdist
, build_ext=build_ext
),
- name="python-bulletml", version="
1
",
+ sdist=sdist),
+ name="python-bulletml", version="
2
",
url="http://code.google.com/p/python-bulletml/",
description="parse and run BulletML scripts",
author="Joe Wreschnig",
url="http://code.google.com/p/python-bulletml/",
description="parse and run BulletML scripts",
author="Joe Wreschnig",
@@
-124,7
+114,9
@@
if __name__ == "__main__":
packages=["bulletml"],
data_files=glob.glob("examples/*/*.xml") + ["examples/template.xml"],
scripts=["bulletml-runner", "bulletml-to-bulletyaml"],
packages=["bulletml"],
data_files=glob.glob("examples/*/*.xml") + ["examples/template.xml"],
scripts=["bulletml-runner", "bulletml-to-bulletyaml"],
- ext_modules=ext_modules,
+ ext_modules=[Extension(
+ 'bulletml._collision',
+ [os.path.join('bulletml', '_collision.c')])],
long_description="""\
BulletML is the Bullet Markup Language. BulletML can describe the
barrage of bullets in shooting games. (For example Progear, Psyvariar,
long_description="""\
BulletML is the Bullet Markup Language. BulletML can describe the
barrage of bullets in shooting games. (For example Progear, Psyvariar,