from xml.etree.ElementTree import ElementTree
try:
- from cStringIO import StringIO
+ from io import StringIO
except ImportError:
- from StringIO import StringIO
+ try:
+ from cStringIO import StringIO
+ except ImportError:
+ from StringIO import StringIO
from bulletml.errors import Error
from bulletml.expr import NumberDef, INumberDef
+
__all_ = ["ParseError", "BulletML"]
class ParseError(Error):
self.params = list(params)
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
return cls([NumberDef(subelem.text) for subelem in element
if realtag(subelem) == "param"])
self.type = type
self.value = value
+ def __getstate__(self):
+ return [('type', self.type), ('value', self.value.expr)]
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(state["type"], NumberDef(state["value"]))
+
@classmethod
- def FromElement(cls, doc, element, default="absolute"):
+ def FromXML(cls, doc, element, default="absolute"):
"""Construct using an ElementTree-style element."""
return cls(element.get("type", default), NumberDef(element.text))
self.term = term
self.direction = direction
+ def __getstate__(self):
+ return [('frames', self.term.expr),
+ ('type', self.direction.type),
+ ('value', self.direction.value.expr)]
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(INumberDef(state["frames"]),
+ Direction(state["type"], NumberDef(state["value"])))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
for subelem in element.getchildren():
tag = realtag(subelem)
if tag == "direction":
- direction = Direction.FromElement(doc, subelem)
+ direction = Direction.FromXML(doc, subelem)
elif tag == "term":
term = INumberDef(subelem.text)
try:
self.type = type
self.value = value
+ def __getstate__(self):
+ return [('type', self.type), ('value', self.value.expr)]
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(state["type"], NumberDef(state["value"]))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
return cls(element.get("type", "absolute"), NumberDef(element.text))
self.term = term
self.speed = speed
+ def __getstate__(self):
+ return [('frames', self.term.expr),
+ ('type', self.speed.type),
+ ('value', self.speed.value.expr)]
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(INumberDef(state["frames"]),
+ Speed(state["type"], NumberDef(state["value"])))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
for subelem in element.getchildren():
tag = realtag(subelem)
if tag == "speed":
- speed = Speed.FromElement(doc, subelem)
+ speed = Speed.FromXML(doc, subelem)
elif tag == "term":
term = INumberDef(subelem.text)
try:
def __init__(self, frames):
self.frames = frames
+ def __getstate__(self):
+ return dict(frames=self.frames.expr)
+
+ def __setstate__(self, state):
+ self.__init__(INumberDef(state["frames"]))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
return cls(INumberDef(element.text))
def __repr__(self):
return "%s(%r)" % (type(self).__name__, self.frames)
+class Tag(object):
+ """Set a bullet tag."""
+
+ def __init__(self, tag):
+ self.tag = tag
+
+ def __getstate__(self):
+ return dict(tag=self.tag)
+
+ def __setstate__(self, state):
+ self.__init__(state["tag"])
+
+ @classmethod
+ def FromXML(cls, doc, element):
+ """Construct using an ElementTree-style element."""
+ return cls(element.text)
+
+class Untag(object):
+ """Unset a bullet tag."""
+
+ def __init__(self, tag):
+ self.tag = tag
+
+ def __getstate__(self):
+ return dict(tag=self.tag)
+
+ def __setstate__(self, state):
+ self.__init__(state["tag"])
+
+ @classmethod
+ def FromXML(cls, doc, element):
+ """Construct using an ElementTree-style element."""
+ return cls(element.text)
+
class Vanish(object):
"""Make the owner disappear."""
pass
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
return cls()
def __init__(self, times, action):
self.times = times
self.action = action
+
+ def __getstate__(self):
+ return [('times', self.times.expr), ('action', self.action)]
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(INumberDef(state["times"]), state["action"])
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
for subelem in element.getchildren():
tag = realtag(subelem)
if tag == "times":
times = INumberDef(subelem.text)
elif tag == "action":
- action = ActionDef.FromElement(doc, subelem)
+ action = ActionDef.FromXML(doc, subelem)
elif tag == "actionRef":
- action = ActionRef.FromElement(doc, subelem)
+ action = ActionRef.FromXML(doc, subelem)
try:
return cls(times, action)
except UnboundLocalError as exc:
self.horizontal = horizontal
self.vertical = vertical
+ def __getstate__(self):
+ state = [('frames', self.term.expr)]
+ if self.horizontal:
+ state.append(('horizontal', self.horizontal))
+ if self.vertical:
+ state.append(('vertical', self.vertical))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(INumberDef(state["frames"]), state.get("horizontal"),
+ state.get("vertical"))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
horizontal = None
vertical = None
if tag == "term":
term = INumberDef(subelem.text)
elif tag == "horizontal":
- horizontal = Speed.FromElement(doc, subelem)
+ horizontal = Speed.FromXML(doc, subelem)
elif tag == "vertical":
- vertical = Speed.FromElement(doc, subelem)
+ vertical = Speed.FromXML(doc, subelem)
try:
return cls(term, horizontal, vertical)
self.speed = speed
self.actions = list(actions)
+ def __getstate__(self):
+ state = []
+ if self.direction:
+ state.append(("direction", self.direction))
+ if self.speed:
+ state.append(("speed", self.speed))
+ if self.actions:
+ state.append(("actions", self.actions))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(**state)
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
actions = []
speed = None
for subelem in element.getchildren():
tag = realtag(subelem)
if tag == "direction":
- direction = Direction.FromElement(doc, subelem)
+ direction = Direction.FromXML(doc, subelem)
elif tag == "speed":
- speed = Speed.FromElement(doc, subelem)
+ speed = Speed.FromXML(doc, subelem)
elif tag == "action":
- actions.append(ActionDef.FromElement(doc, subelem))
+ actions.append(ActionDef.FromXML(doc, subelem))
elif tag == "actionRef":
- actions.append(ActionRef.FromElement(doc, subelem))
+ actions.append(ActionRef.FromXML(doc, subelem))
dfn = cls(actions, direction, speed)
- doc.bullets[element.get("label")] = dfn
+ doc._bullets[element.get("label")] = dfn
return dfn
def __call__(self, params, rank):
def __init__(self, bullet, params=None):
self.bullet = bullet
- self.params = params or ParamList()
+ self.params = ParamList() if params is None else params
+
+ def __getstate__(self):
+ state = []
+ if self.params.params:
+ params = [param.expr for param in self.params.params]
+ state.append(("params", params))
+ state.append(('bullet', self.bullet))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ bullet = state["bullet"]
+ params = [NumberDef(param) for param in state.get("params", [])]
+ self.__init__(bullet, ParamList(params))
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
- bullet = cls(element.get("label"), ParamList.FromElement(doc, element))
+ bullet = cls(element.get("label"), ParamList.FromXML(doc, element))
doc._bullet_refs.append(bullet)
return bullet
To support parsing new actions, add tags to
ActionDef.CONSTRUCTORS. It maps tag names to classes with a
- FromElement classmethod, which take the BulletML instance and
+ FromXML classmethod, which take the BulletML instance and
ElementTree element as arguments.
"""
def __init__(self, actions):
self.actions = list(actions)
+ def __getstate__(self):
+ return dict(actions=self.actions)
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(state["actions"])
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
actions = []
for subelem in element.getchildren():
except KeyError:
continue
else:
- actions.append(ctr.FromElement(doc, subelem))
+ actions.append(ctr.FromXML(doc, subelem))
dfn = cls(actions)
- doc.actions[element.get("label")] = dfn
+ doc._actions[element.get("label")] = dfn
return dfn
def __call__(self, params, rank):
self.action = action
self.params = params or ParamList()
+ def __getstate__(self):
+ state = []
+ if self.params.params:
+ params = [param.expr for param in self.params.params]
+ state.append(("params", params))
+ state.append(('action', self.action))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ action = state["action"]
+ params = [NumberDef(param) for param in state.get("params", [])]
+ self.__init__(action, ParamList(params))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
- action = cls(element.get("label"), ParamList.FromElement(doc, element))
+ action = cls(element.get("label"), ParamList.FromXML(doc, element))
doc._action_refs.append(action)
return action
self.x = x
self.y = y
+ def __getstate__(self):
+ state = [('type', self.type)]
+ if self.x:
+ state.append(('x', self.x.expr))
+ if self.y:
+ state.append(('y', self.y.expr))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(state["type"], state.get("x"), state.get("y"))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
type = element.get("type", "relative")
x = None
self.speed = speed
self.offset = offset
+ def __getstate__(self):
+ state = []
+ if self.direction:
+ state.append(("direction", self.direction))
+ if self.speed:
+ state.append(("speed", self.speed))
+ if self.offset:
+ state.append(("offset", self.offset))
+ try:
+ params = self.bullet.params
+ except AttributeError:
+ state.append(('bullet', self.bullet))
+ else:
+ if params.params:
+ state.append(('bullet', self.bullet))
+ else:
+ # Strip out empty BulletRefs.
+ state.append(('bullet', self.bullet.bullet))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(**state)
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
direction = None
speed = None
for subelem in element.getchildren():
tag = realtag(subelem)
if tag == "direction":
- direction = Direction.FromElement(doc, subelem, "aim")
+ direction = Direction.FromXML(doc, subelem, "aim")
elif tag == "speed":
- speed = Speed.FromElement(doc, subelem)
+ speed = Speed.FromXML(doc, subelem)
elif tag == "bullet":
- bullet = BulletDef.FromElement(doc, subelem)
+ bullet = BulletDef.FromXML(doc, subelem)
elif tag == "bulletRef":
- bullet = BulletRef.FromElement(doc, subelem)
+ bullet = BulletRef.FromXML(doc, subelem)
elif tag == "offset":
- offset = Offset.FromElement(doc, subelem)
+ offset = Offset.FromXML(doc, subelem)
try:
fire = cls(bullet, direction, speed, offset)
except UnboundLocalError as exc:
raise ParseError(str(exc))
else:
- doc.fires[element.get("label")] = fire
+ doc._fires[element.get("label")] = fire
return fire
def __call__(self, params, rank):
self.fire = fire
self.params = params or ParamList()
+ def __getstate__(self):
+ state = []
+ if self.params.params:
+ params = [param.expr for param in self.params.params]
+ state.append(("params", params))
+ state.append(('fire', self.fire))
+ return state
+
+ def __setstate__(self, state):
+ state = dict(state)
+ fire = state["fire"]
+ params = [NumberDef(param) for param in state.get("params", [])]
+ self.__init__(fire, ParamList(params))
+
@classmethod
- def FromElement(cls, doc, element):
+ def FromXML(cls, doc, element):
"""Construct using an ElementTree-style element."""
- fired = cls(element.get("label"), ParamList.FromElement(doc, element))
+ fired = cls(element.get("label"), ParamList.FromXML(doc, element))
doc._fire_refs.append(fired)
return fired
class BulletML(object):
"""BulletML document.
- A BulletML document is a collection of bullets, actions, and
- firings, as well as a base game type.
+ A BulletML document is a collection of top-level actions and the
+ base game type.
You can add tags to the BulletML.CONSTRUCTORS dictionary to extend
- its parsing. It maps tag names to classes with a FromElement
+ its parsing. It maps tag names to classes with a FromXML
classmethod, which take the BulletML instance and ElementTree
element as arguments.
fire=FireDef,
)
- def __init__(self, type="none", bullets=None, fires=None, actions=None):
+ def __init__(self, type="none", actions=None):
self.type = type
- self.bullets = {} if bullets is None else bullets
- self.actions = {} if actions is None else actions
- self.fires = {} if fires is None else fires
+ self.actions = [] if actions is None else actions
+
+ def __getstate__(self):
+ return [('type', self.type), ('actions', self.actions)]
+
+ def __setstate__(self, state):
+ state = dict(state)
+ self.__init__(state["type"], actions=state.get("actions"))
@classmethod
- def FromDocument(cls, source):
- """Return a BulletML instance based on a string or file-like."""
- if isinstance(source, (str, unicode)):
+ def FromXML(cls, source):
+ """Return a BulletML instance based on XML."""
+ if not hasattr(source, 'read'):
source = StringIO(source)
tree = ElementTree()
root = tree.parse(source)
- self = cls(type=root.get("type", "none"))
+ doc = cls(type=root.get("type", "none"))
- self._bullet_refs = []
- self._action_refs = []
- self._fire_refs = []
+ doc._bullets = {}
+ doc._actions = {}
+ doc._fires = {}
+ doc._bullet_refs = []
+ doc._action_refs = []
+ doc._fire_refs = []
for element in root.getchildren():
tag = realtag(element)
- if tag in self.CONSTRUCTORS:
- self.CONSTRUCTORS[tag].FromElement(self, element)
+ if tag in doc.CONSTRUCTORS:
+ doc.CONSTRUCTORS[tag].FromXML(doc, element)
try:
- for ref in self._bullet_refs:
- ref.bullet = self.bullets[ref.bullet]
- for ref in self._fire_refs:
- ref.fire = self.fires[ref.fire]
- for ref in self._action_refs:
- ref.action = self.actions[ref.action]
+ for ref in doc._bullet_refs:
+ ref.bullet = doc._bullets[ref.bullet]
+ for ref in doc._fire_refs:
+ ref.fire = doc._fires[ref.fire]
+ for ref in doc._action_refs:
+ ref.action = doc._actions[ref.action]
except KeyError as exc:
raise ParseError("unknown reference %s" % exc)
- del(self._bullet_refs)
- del(self._action_refs)
- del(self._fire_refs)
+ doc.actions = [act for name, act in doc._actions.items()
+ if name and name.startswith("top")]
- self.bullets.pop(None, None)
- self.actions.pop(None, None)
- self.fires.pop(None, None)
+ del(doc._bullet_refs)
+ del(doc._action_refs)
+ del(doc._fire_refs)
+ del(doc._bullets)
+ del(doc._actions)
+ del(doc._fires)
+
+ return doc
+
+ @classmethod
+ def FromYAML(cls, source):
+ """Create a BulletML instance based on YAML."""
+
+ # Late import to avoid a circular dependency.
+ try:
+ import bulletml.bulletyaml
+ import yaml
+ except ImportError:
+ raise ParseError("PyYAML is not available")
+ else:
+ try:
+ return yaml.load(source)
+ except Exception, exc:
+ raise ParseError(str(exc))
- return self
+ @classmethod
+ def FromDocument(cls, source):
+ """Create a BulletML instance based on a seekable file or string.
- @property
- def top(self):
- """Get a list of all top-level actions."""
- return [dfn for name, dfn in self.actions.iteritems()
- if name and name.startswith("top")]
+ This attempts to autodetect if the stream is XML or YAML.
+ """
+ if not hasattr(source, 'read'):
+ source = StringIO(source)
+ start = source.read(1)
+ source.seek(0)
+ if start == "<":
+ return cls.FromXML(source)
+ elif start == "!" or start == "#":
+ return cls.FromYAML(source)
+ else:
+ raise ParseError("unknown initial character %r" % start)
def __repr__(self):
- return "%s(type=%r, bullets=%r, actions=%r, fires=%r)" % (
- type(self).__name__, self.type, self.bullets, self.actions,
- self.fires)
+ return "%s(type=%r, actions=%r)" % (
+ type(self).__name__, self.type, self.actions)
ActionDef.CONSTRUCTORS = dict(
- repeat=Repeat,
- fire=FireDef,
- fireRef=FireRef,
- changeSpeed=ChangeSpeed,
- changeDirection=ChangeDirection,
- accel=Accel,
- wait=Wait,
- vanish=Vanish,
- action=ActionDef,
- actionRef=ActionRef)
+ repeat=Repeat,
+ fire=FireDef,
+ fireRef=FireRef,
+ changeSpeed=ChangeSpeed,
+ changeDirection=ChangeDirection,
+ accel=Accel,
+ wait=Wait,
+ vanish=Vanish,
+ tag=Tag,
+ untag=Untag,
+ action=ActionDef,
+ actionRef=ActionRef)