Action.step: Remove special-case dependency on ActionDef / ActionRef.
[python-bulletml.git] / bulletml / impl.py
index ca800be..8ef78ab 100644 (file)
@@ -4,8 +4,6 @@ from __future__ import division
 
 from math import atan2, sin, cos
 
-from bulletml import parser
-
 __all__ = ["Action", "Bullet"]
 
 class Action(object):
@@ -23,7 +21,7 @@ class Action(object):
 
     """
 
-    def __init__(self, owner, parent, actions, params, rank, repeat=1):
+    def __init__(self, parent, actions, params, rank, repeat=1):
         self.actions = actions
         self.parent = parent
         self.repeat = repeat
@@ -70,16 +68,14 @@ class Action(object):
 
     def step(self, owner, created):
         """Advance by one frame."""
-        s_params = self.params
-        rank = owner.rank
 
         if self.speed_frames > 0:
             self.speed_frames -= 1
             owner.speed += self.speed
 
         if self.direction_frames > 0:
-            # I'm still not sure what the aim check is supposed to do.
             self.direction_frames -= 1
+            # I'm still not sure what the aim check is supposed to do.
             if self.aiming and self.direction_frames <= 0:
                 owner.direction += owner.aim
             else:
@@ -97,6 +93,9 @@ class Action(object):
             self.wait_frames -= 1
             return
 
+        s_params = self.params
+        rank = owner.rank
+
         while True:
             self.pc += 1
 
@@ -115,14 +114,7 @@ class Action(object):
                     self.pc = 0
                     action = self.actions[self.pc]
 
-            if isinstance(action, (parser.ActionDef, parser.ActionRef)):
-                actions, params = action(s_params, rank)
-                child = self.__class__(owner, self, actions, params, rank)
-                owner.replace(self, child)
-                child.step(owner, created)
-                break
-
-            elif action(owner, self, s_params, rank, created):
+            if action(owner, self, s_params, rank, created):
                 break
 
 class Bullet(object):
@@ -149,8 +141,7 @@ class Bullet(object):
     """
 
     def __init__(self, x=0, y=0, direction=0, speed=0, target=None,
-                 actions=(), rank=0.5, tags=(), appearance=None,
-                 Action=Action):
+                 actions=(), rank=0.5, tags=(), appearance=None):
         self.x = self.px = x
         self.y = self.py = y
         self.mx = 0
@@ -162,23 +153,22 @@ class Bullet(object):
         self.rank = rank
         self.tags = set(tags)
         self.appearance = appearance
-        # New bullets reset the parent hierarchy.
-        self._actions = [Action(self, None, action, params, rank)
-                         for action, params in actions]
+        self.actions = list(actions)
 
     @classmethod
     def FromDocument(cls, doc, x=0, y=0, direction=0, speed=0, target=None,
                      params=(), rank=0.5, Action=Action):
         """Construct a new Bullet from a loaded BulletML document."""
-        actions = [a(params, rank) for a in doc.actions]
+        actions = [action(None, Action, params, rank)
+                   for action in doc.actions]
         return cls(x=x, y=y, direction=direction, speed=speed,
-                   target=target, actions=actions, rank=rank, Action=Action)
+                   target=target, actions=actions, rank=rank)
 
     def __repr__(self):
         return ("%s(%r, %r, accel=%r, direction=%r, speed=%r, "
                 "actions=%r, target=%r, appearance=vanished=%r)") % (
             type(self).__name__, self.x, self.y, (self.mx, self.my),
-            self.direction, self.speed, self._actions, self.target,
+            self.direction, self.speed, self.actions, self.target,
             self.appearance, self.vanished)
 
     @property
@@ -208,7 +198,7 @@ class Bullet(object):
         """
         if not self.vanished:
             return False
-        for action in self._actions:
+        for action in self.actions:
             if not action.finished:
                 return False
         return True
@@ -216,9 +206,9 @@ class Bullet(object):
     def vanish(self):
         """Vanish this bullet and stop all actions."""
         self.vanished = True
-        for action in self._actions:
+        for action in self.actions:
             action.vanish()
-        self._actions = []
+        self.actions = []
 
     def replace(self, old, new):
         """Replace an active action with another.
@@ -226,11 +216,11 @@ class Bullet(object):
         This is mostly used by actions internally to queue children.
         """
         try:
-            idx = self._actions.index(old)
+            idx = self.actions.index(old)
         except ValueError:
             pass
         else:
-            self._actions[idx] = new
+            self.actions[idx] = new
 
     def step(self):
         """Advance by one frame.
@@ -242,12 +232,14 @@ class Bullet(object):
         """
         created = []
 
-        for action in self._actions:
+        for action in self.actions:
             action.step(self, created)
 
+        speed = self.speed
+        direction = self.direction
         self.px = self.x
         self.py = self.y
-        self.x += self.mx + sin(self.direction) * self.speed
-        self.y += -self.my + cos(self.direction) * self.speed
+        self.x += self.mx + sin(direction) * speed
+        self.y += -self.my + cos(direction) * speed
 
         return created