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bulletml-runner: Construct bullets from the document.
[python-bulletml.git]
/
bulletml-runner
diff --git
a/bulletml-runner
b/bulletml-runner
index
3dfdfa3
..
d2d9ce0
100755
(executable)
--- a/
bulletml-runner
+++ b/
bulletml-runner
@@
-50,7
+50,7
@@
def main(argv):
active = set([source])
source.vanished = True
print filename
active = set([source])
source.vanished = True
print filename
- print " Loaded %d top-level actions." % len(source.
_
actions)
+ print " Loaded %d top-level actions." % len(source.actions)
frames = 0
total = 0
paused = False
frames = 0
total = 0
paused = False
@@
-78,10
+78,8
@@
def main(argv):
elif event.key == pygame.K_RETURN:
newfile = True
elif event.key == pygame.K_s:
elif event.key == pygame.K_RETURN:
newfile = True
elif event.key == pygame.K_s:
- actions = [act([], 0.5) for act in doc.actions]
- source = bulletml.Bullet(
- x=150, y=150, target=target,
- actions=actions, rank=0.5)
+ source = bulletml.Bullet.FromDocument(
+ doc, x=150, y=150, target=target, rank=0.5)
source.vanished = True
active.add(source)
target.x, target.y = pygame.mouse.get_pos()
source.vanished = True
active.add(source)
target.x, target.y = pygame.mouse.get_pos()