Order state elements to generate more readable YAML.
[python-bulletml.git] / bulletml-runner
index de0fa5a..8bfd338 100755 (executable)
@@ -7,6 +7,19 @@ import time
 import pygame
 
 import bulletml
+import bulletml.bulletyaml
+
+try:
+    import yaml
+except ImportError:
+    yaml = None
+
+try:
+    import psyco
+except ImportError:
+    pass
+else:
+    psyco.full()
 
 def main(argv):
     if not argv:
@@ -85,12 +98,13 @@ def main(argv):
 
                 frames += 1
                 if frames % 100 == 0:
-                    seconds_per_bullet = elapsed / count
-                    bullets_per_second = count / elapsed
                     print "  Processing: %04d: %d bullets, %d active." % (
                         frames, total, count)
-                    print "  %g seconds per bullet (60Hz max: %g)." % (
-                        seconds_per_bullet, bullets_per_second / 60)
+                    if elapsed:
+                        seconds_per_bullet = elapsed / count
+                        bullets_per_second = count / elapsed
+                        print "  %g seconds per bullet (60Hz max: %g)." % (
+                            seconds_per_bullet, bullets_per_second / 60)
 
             screen.fill([0, 0, 0])
             for obj in active: