<title>Variants - Hero: Immortal King</title>
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+ <header>
+ <a class=button href="heroik.html">◀ Return</a>
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<h1>Canon Variants</h1>
<h2>Advanced Solitaire</h2>
<ul>
</li>
</ul>
<h1>Suggested Rules</h1>
+ <h2>Fear of the Lich</h2>
+ <p>
+ In the solitaire game, the Lich starts with one Fear token for
+ each adventurer beyond the first (and does not get an additional
+ token for three or more).
+ </p>
<h2>Tactical Retreat</h2>
<p>
During the equipment phase, the adventurer player may, as many
including kept revealed cards.
</li>
<li>
- keeps the defeated final monster. It counts as one of each
- color, but must be spent all at once.
+ keeps the defeated final monster, which has
+ <strong><a href="abilities.html#Bounty">Bounty</a></strong>.
</li>
</ul>
<p>
</p>
<ul>
<li>
- for three Fear tokens the dungeon master may reveal a final
- monster, enabling its effect. Otherwise, a final monster is
- revealed when the adventurers empty a deck that reaches
- it.
+ the dungeon master has two Construction phases, one for the
+ top row and one for the bottom row.
+ </li>
+ <li>
+ effects that reshuffle or move dungeon cards apply to both
+ levels, but separately. They are never shuffled together, and
+ the dungeon master cannot swap top and bottom decks.
</li>
<li>
effects that affect dungeon cards, such as
affect all face-up dungeon cards on both levels.
</li>
<li>
- effects that reshuffle or move dungeon cards apply to both
- levels, but separately. They are never shuffled together, and
- the dungeon master cannot swap top and bottom decks.
+ for one Fear token the dungeon master may switch the positions
+ of the final monsters. Final monsters that were revealed may
+ be replaced face-down.
+ <li>
+ for two Fear tokens the dungeon master may reveal a final
+ monster, enabling its effect. Otherwise, a final monster is
+ revealed when the adventurers empty a deck that reaches
+ it.
</li>
<li>
upon defeating a final monster, the adventurer player may take
- two Courage tokens, one new card from her collection, and
- the final monster. It counts as one of each color, but must be
- spent all at once.
+ two Courage tokens, one new object (face-down) from her
+ collection, and the final monster itself, which has
+ <strong><a href="abilities.html#Bounty">Bounty</a></strong>.
</li>
</ul>
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