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Allow empty attribute syntax to mean "same command as ID".
[featherfall2.git]
/
src
/
yuu
/
director.js
diff --git
a/src/yuu/director.js
b/src/yuu/director.js
index
e9996de
..
4aad9aa
100644
(file)
--- a/
src/yuu/director.js
+++ b/
src/yuu/director.js
@@
-17,6
+17,13
@@
if (!yuu.InputState) require("./input");
if (!yuu.Material) require("./gfx");
if (!yuu.InputState) require("./input");
if (!yuu.Material) require("./gfx");
+ function getCommand (element) {
+ var command = element.getAttribute('data-yuu-command');
+ if (!command || command === 'data-yuu-command')
+ element.setAttribute('data-yuu-command', command = element.id);
+ return command;
+ }
+
yuu.Director = yT({
constructor: function (commandStack, input, tickHz) {
/** Manage and update a set of Scenes
yuu.Director = yT({
constructor: function (commandStack, input, tickHz) {
/** Manage and update a set of Scenes
@@
-564,7
+571,7
@@
var elements = element.querySelectorAll("[data-yuu-command]");
yf.each(function (element) {
var elements = element.querySelectorAll("[data-yuu-command]");
yf.each(function (element) {
- var command =
element.getAttribute("data-yuu-command"
);
+ var command =
getCommand(element
);
switch (element.tagName.toLowerCase()) {
case "input":
switch (element.type.toLowerCase()) {
switch (element.tagName.toLowerCase()) {
case "input":
switch (element.type.toLowerCase()) {
@@
-632,7
+639,7
@@
function handleElement (event) {
/*jshint validthis:true */
/* `this` comes from being a DOM element event handler. */
function handleElement (event) {
/*jshint validthis:true */
/* `this` comes from being a DOM element event handler. */
- var command =
this.getAttribute("data-yuu-command"
);
+ var command =
getCommand(this
);
switch (this.tagName.toLowerCase()) {
case "input":
switch (this.type.toLowerCase()) {
switch (this.tagName.toLowerCase()) {
case "input":
switch (this.type.toLowerCase()) {