+"use strict";
+
+var storage;
+
+/*var PlayerController = new yT(yuu.C, {
+ constructor: function () {
+
+ },
+
+ TAPS: ['tick'],
+});*/
+
+var GameScene = yT(yuu.Scene, {
+ constructor: function () {
+ yuu.Scene.call(this);
+
+ this.layer0.resize(-0.5, -0.5, 1, 1);
+
+ this.player = new yuu.E(new yuu.Transform(),
+ new yuu.QuadC('@player'));
+ var leftWing = new yuu.E(new yuu.Transform(),
+ new yuu.QuadC('@left'));
+ var rightWing = new yuu.E(new yuu.Transform(),
+ new yuu.QuadC('@right'));
+ this.player.addChildren(leftWing, rightWing);
+ this.entity0.addChild(this.player);
+
+ this.ready = yuu.ready([
+ new yuu.Material('@player'),
+ new yuu.Material('@left'),
+ new yuu.Material('@right')]);
+ },
+
+ KEYBINDS: {
+ space: '+up',
+ up: '+up',
+ q: '+dleft_left',
+ w: '+dleft_right',
+ o: '+dright_left',
+ p: '+dright_right',
+ }
+});
+
+function start () {
+ yuu.director.start();
+}
+
+function load () {
+ storage = ystorage.getStorage();
+ yuu.audio.storage = storage;
+ var game = new GameScene();
+ yuu.director.pushScene(game);
+}
+
+window.addEventListener("load", function() {
+ yuu.registerInitHook(load);
+ yuu.init({ backgroundColor: [0, 0, 0, 1], antialias: false })
+ .then(start);
+});