+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <title>Keyboard Events</title>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
- <link href="../sty/default.css"
- rel="stylesheet"
- type="text/css"
- media="all"/>
- </head>
-
- <body>
- <a name="keyboard"></a>
-
- <div id="navbox">
- <div id="navleftbox">
- <a class="navlink_left"
- href="help:anchor='home' bookID='com.yukkurigames.Enjoyable.help'">
- Home
- </a>
- </div>
- </div>
-
- <div id="headerbox">
- <div id="iconbox">
- <img id="iconimg"
- src="../gfx/Icon.png"
- alt="Enjoyable Icon"
- height="32" width="32"/>
- </div>
- <h1>Keyboard Events</h1>
- </div>
-
- <p>
- Enjoyable supports mapping joystick buttons, hat switches, and
- axis thresholds to simulate keyboard keys. First disable
- mapping by deactivating the ▶ button in the top left. Then press
- the button on the joystick you want to map. This will select it
- on the left-hand side of the screen.
- </p>
-
- <p>
- If the button wasn't mapped or was mapped to a key press
- already, the key input field activates and you can simply press
- the key you want to use. Otherwise, click on the <b>Press a
- key</b> label or input field, then press the key.
- </p>
-
- <p>
- To change a key without disabling mapping you can choose the
- input's entry in the sidebar directly.
- </p>
-
- <h3><a name="clear_key"></a>Clearing the Selection</h3>
- <p>
- To clear a mapped key either select the <b>Do nothing</b>
- option or press ⌥⌫ when the key input field is selected.
- </p>
-
- <h3><a name="cancel_key"></a>Cancelling the Selection</h3>
- <p>
- If you select the key input field by mistake you can press ⌥⎋
- to cancel the selection without changing the current setting.
- </p>
- </body>
-</html>