X-Git-Url: https://git.yukkurigames.com/?p=enjoyable.git;a=blobdiff_plain;f=Help%2FContents%2FResources%2FEnglish.lproj%2Fpgs%2Fkeyboard.html;fp=Help%2FContents%2FResources%2FEnglish.lproj%2Fpgs%2Fkeyboard.html;h=0000000000000000000000000000000000000000;hp=dca61364a3da393d1334aec895c90c3b07e9adfc;hb=0064c1fbff36795885a9724081af2a17d83c20a3;hpb=56d825ba259066d847a9fc3f9c8c0c0a362a1507 diff --git a/Help/Contents/Resources/English.lproj/pgs/keyboard.html b/Help/Contents/Resources/English.lproj/pgs/keyboard.html deleted file mode 100644 index dca6136..0000000 --- a/Help/Contents/Resources/English.lproj/pgs/keyboard.html +++ /dev/null @@ -1,68 +0,0 @@ - - - - - Keyboard Events - - - - - - - - - -
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Keyboard Events

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- Enjoyable supports mapping joystick buttons, hat switches, and - axis thresholds to simulate keyboard keys. First disable - mapping by deactivating the ▶ button in the top left. Then press - the button on the joystick you want to map. This will select it - on the left-hand side of the screen. -

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- If the button wasn't mapped or was mapped to a key press - already, the key input field activates and you can simply press - the key you want to use. Otherwise, click on the Press a - key label or input field, then press the key. -

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- To change a key without disabling mapping you can choose the - input's entry in the sidebar directly. -

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Clearing the Selection

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- To clear a mapped key either select the Do nothing - option or press ⌥⌫ when the key input field is selected. -

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Cancelling the Selection

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- If you select the key input field by mistake you can press ⌥⎋ - to cancel the selection without changing the current setting. -

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