Not sure why that was a FIXME, there was nothing to fix...
authorJoe Wreschnig <joe.wreschnig@gmail.com>
Tue, 21 Apr 2015 18:40:45 +0000 (20:40 +0200)
committerJoe Wreschnig <joe.wreschnig@gmail.com>
Tue, 21 Apr 2015 18:40:45 +0000 (20:40 +0200)
src/pwl6.js

index bfcc8790680f80dafe41a899f7360bf2e48fd3a5..4e87c1856ae62c47f0c4e446a7bbbb99edec0dc3 100644 (file)
@@ -243,10 +243,9 @@ var AnimationQueue = yT(yuu.C, {
                 params: params,
                 resolve: resolve
             });
-            // FIXME: Simply chaining the promise doesn't work here
-            // because the tick between the two handlers is often long
-            // enough to render a frame, and that frame will have some
-            // undesirable intermediate state.
+            // Chaining the promise doesn't work here because the tick
+            // between the two handlers is often long enough to render
+            // a frame with some undesirable intermediate state.
             if (this._queue.length === 1)
                 this._runNext();
         }.bind(this));