1 /* The person who associated a work with this deed has dedicated the
2 work to the public domain by waiving all of his or her rights to
3 the work worldwide under copyright law, including all related and
4 neighboring rights, to the extent allowed by law.
6 You can copy, modify, distribute and perform the work, even for
7 commercial purposes, all without asking permission.
9 See https://creativecommons.org/publicdomain/zero/1.0/ for details.
15 { name
: "The Greenskins are mobilized.",
16 effect
: "Greenskins gain a bonus of +1 Strength." },
17 { name
: "Big eye is watching you.",
18 effect
: "Bubbleyes gain a bonus of +1 Strength.",
19 requires
: ["bubbleyes"] },
20 { name
: "General invocation.",
21 effect
: "Demons gain a bonus of +1 Strength.",
22 requires
: ["demons"] },
23 { name
: "Stronger than ever.",
24 effect
: "Undead gain a bonus of +1 Strength.",
25 requires
: ["undead"] },
26 { name
: "Meeting with Abunakkashi.",
27 effect
: "Abunakkashii and his Offspring gain a bonus of +2 Strength.",
28 requires
: ["abunakkashii"],
30 { name
: "Technological prowess.",
31 effect
: "Traps gain a bonus of +1 Strength.",
32 requires
: ["traps"] },
34 { name
: "Mental combat.",
35 effect
: "Psi monsters gain a bonus of +1 Strength.", },
36 { name
: "A cry in the night.",
37 action
: "An adventurer of your choice loses 1 Mana." },
38 { name
: "It's an ambush!",
39 action
: "Place a Tenacity token on each monster that does not have one." },
40 { name
: "The alarm is sounded.",
41 action
: "Place a Tenacity token on the weakest monster or monsters that do not already have one." },
42 { name
: "Flank attack.",
43 effect
: "Cards on either side corridor gain a bonus of +1 Strength.",
45 { name
: "Battle formation.",
46 effect
: "Cards in the central corridor(s) gain a bonus of +1 Strength.",
48 { name
: "Last bastion.",
49 effect
: "All cards gain a bonus of +1 Strength.",
52 { name
: "Destruction.",
53 action
: "All equipment and items are destroyed.",
55 { name
: "Epic combat.",
56 effect
: "The Final Monster gains a bonus of +3 Strength.",
59 // Events from Sean Allen's random scenario generator.
60 // http://boardgamegeek.com/filepage/57107/random-scenario-generator
61 { name
: "Fire from above.",
62 effect
: "Dragons gains a bonus of +1 Strength.",
63 requires
: ["dragons", "noncanonical"],
65 { name
: "Bad dreams.",
66 action
: "Lose 1 extra Courage token. (The dungeon does not gain another Fear token.)",
67 requires
: ["noncanonical"],
69 { name
: "Backs against the wall.",
70 effect
: "Any monster with a Tenacity token is also Fierce.",
71 requires
: ["noncanonical"],
74 action
: "Shuffle the remaining corridors together and redistribute the cards as if you were setting up the game.",
75 requires
: ["noncanonical"] },
76 { name
: "Surrounded.",
77 effect
: "All monsters have Supremacy.",
78 requires
: ["noncanonical"],
81 // Events from Stephane Renard's scenario.
82 // http://docfox.free.fr/spip.php?article129
83 { name
: "What was that?",
84 action
: "The next dungeon card is placed face-down.",
85 requires
: ["noncanonical"] },
86 { name
: "Malediction.",
87 action
: "Discard all quests.",
88 requires
: ["noncanonical"],
90 { name
: "Reanimation.",
91 action
: "Return a random spent dungeon card to the smallest corridor and shuffle it. (If you haven't spent any cards, nothing happens.)",
92 requires
: ["noncanonical"] },
93 { name
: "Zone of silence.",
94 effect
: "Temporary and Ultimate Powers cannot be used until you reveal a new card.",
95 requires
: ["noncanonical"] },
97 // Events of my own devising.
98 { name
: "Unwanted attention.",
99 effect
: "Unique monsters gain a bonus of +1 Strength.",
100 requires
: ["noncanonical"],
102 { name
: "Spiked the punch.",
103 effect
: "Greenskins have 1d8 Strength.",
104 requires
: ["noncanonical"],
106 { name
: "Dropped the torch.",
107 effect
: "After defeating a card, roll a die. On an odd number its replacement is placed face-down.",
108 requires
: ["noncanonical"],
110 { name
: "Closer than you think.",
111 action
: "The dungeon gains another Fear token, and a new event occurs.",
112 requires
: ["noncanonical"],
113 another
: true, unique
: true },
114 { name
: "I thought you had it.",
115 action
: "Randomly discard four of your defeated dungeon cards.",
116 requires
: ["noncanonical"] },
117 { name
: "Adamantine armor.",
118 effect
: "All monsters gain Immunity 1.",
119 requires
: ["noncanonical"],
121 { name
: "Normative assumptions.",
122 effect
: "Effects concerning ♂ instead concern ♀, and vice versa.",
123 requires
: ["noncanonical"],
125 { name
: "Infighting.",
126 effect
: "Greenskins have <strong>Undead +1</strong> and <strong>Demons -1</strong>. Demons have <strong>Greenskins +1</strong> and <strong>Undead -1</strong>. Undead have <strong>Greenskins -1</strong> and <strong>Demons +1</strong>.",
127 requires
: ["noncanonical"],
131 var NOTHING
= { name
: "Nothing happens." };
132 var LOSE
= { name
: "Your adventuring party is defeated!" };
134 function randrange (a
, b
) {
135 return a
+ (Math
.random() * (b
- a
)) | 0;
138 function generate (flags
, events
, nop
) {
142 function canStillHappen (event
) {
143 return issubset(event
.requires
|| [], flags
)
144 && !(event
.unique
&& contains
.call(chosen
, event
));
147 for (i
= 0; i
< events
; ++i
)
148 chosen
.push(choice(EVENTS
.filter(canStillHappen
)));
150 for (i
= 0; i
< nop
; ++i
)
151 chosen
.splice(randrange(0, chosen
.length
), 0, NOTHING
);
157 function toHTML (event
) {
158 return ["<span class=fate-name>" + event
.name
+ "</span>",
160 ? "<span class=fate-action>" + event
.action
+ "</span>"
163 ? "<span class=fate-effect>" + event
.effect
+ "</span>"
168 var THEME
= ("h1 { color: hsl(XXX, 25%, 75%); }\n\
169 h2, .button, select { border-color: hsl(XXX, 30%, 85%); }\n\
171 a:link, a:visited, a:active {\n\
172 color: hsl(XXX, 25%, 50%);\n\
175 select, .button, tbody tr:nth-last-child(odd) {\n\
176 background-color: hsl(XXX, 30%, 85%);\n\
180 select:hover, select:focus,\n\
181 .button:hover, .button:focus {\n\
182 border-color: hsl(XXX, 25%, 50%);\n\
185 function randomizeName () {
186 var name
= generateName();
187 document
.getElementById("name").textContent
= name
;
188 document
.title
= document
.title
.replace(/[^-]*-/, name
+ " -");
189 document
.head
.lastChild
.textContent
= THEME
.replace(
190 /XXX/g, (Math
.random() * 256) | 0);
195 window
.addEventListener('DOMContentLoaded', function () {
196 var parts
= location
.hash
.slice(1).split(',');
197 events
= generate(parts
, parts
.shift() | 0, parts
.shift() | 0);
198 style
= document
.createElement("style");
199 document
.head
.appendChild(style
);
203 function nextEvent (sender
) {
204 if (!events
.length
) {
209 var event
= events
.shift();
210 var body
= document
.querySelector("#fate tbody");
211 var fate
= body
.children
.length
+ 1;
212 var tr
= document
.createElement('tr');
213 tr
.innerHTML
= "<td><div>" + fate
+ "</div></td>"
214 + "<td><div>" + toHTML(event
) + "</div></td>";
215 body
.insertBefore(tr
, body
.firstChild
);
217 if (events
.length
=== 0) {
218 sender
.textContent
= "Try Again ▲";
222 setTimeout(function () { nextEvent(sender
); }, 333);