X-Git-Url: https://git.yukkurigames.com/?p=ttf-to-distfield.git;a=blobdiff_plain;f=ttf-to-distfield.cpp;h=906c4c9edda748cf6ff9d2c68b2371d1ec6723c3;hp=c75053c520dce0407880fa2395b33d583792f7d1;hb=HEAD;hpb=efd77cdfe50df67bb3a3ebc06dbb4ff84f42c32d diff --git a/ttf-to-distfield.cpp b/ttf-to-distfield.cpp index c75053c..906c4c9 100644 --- a/ttf-to-distfield.cpp +++ b/ttf-to-distfield.cpp @@ -1,3 +1,10 @@ +/** ttf-to-distfield - Render a distance field from a TrueType font + by Joe Wreschnig + + This code is released into the public domain via the CC0 Public + Domain Dedication. +*/ + #include #include FT_FREETYPE_H #include FT_GLYPH_H @@ -348,7 +355,7 @@ int main(int argc, char **argv) { glyph.advance_x, glyph.advance_y); fprintf(f, " \"offset\": [%g, %g],\n", glyph.left, glyph.top); - fprintf(f, " \"tex_coords\": [%g, %g, %g, %g]\n", + fprintf(f, " \"texCoords\": [%g, %g, %g, %g]\n", glyph.u0, glyph.v0, glyph.u1, glyph.v1); fprintf(f, " }"); total.blit(glyph.pixels, glyph.x, glyph.y);