Use texCoords instead of tex_coords to match standard JavaScript fields.
[ttf-to-distfield.git] / ttf-to-distfield.cpp
index c75053c..906c4c9 100644 (file)
@@ -1,3 +1,10 @@
+/** ttf-to-distfield - Render a distance field from a TrueType font
+    by Joe Wreschnig
+    
+    This code is released into the public domain via the CC0 Public
+    Domain Dedication.
+*/
+
 #include <ft2build.h>
 #include FT_FREETYPE_H
 #include FT_GLYPH_H
 #include <ft2build.h>
 #include FT_FREETYPE_H
 #include FT_GLYPH_H
@@ -348,7 +355,7 @@ int main(int argc, char **argv) {
                 glyph.advance_x, glyph.advance_y);
         fprintf(f, "            \"offset\": [%g, %g],\n",
                 glyph.left, glyph.top);
                 glyph.advance_x, glyph.advance_y);
         fprintf(f, "            \"offset\": [%g, %g],\n",
                 glyph.left, glyph.top);
-        fprintf(f, "            \"tex_coords\": [%g, %g, %g, %g]\n",
+        fprintf(f, "            \"texCoords\": [%g, %g, %g, %g]\n",
                 glyph.u0, glyph.v0, glyph.u1, glyph.v1);
         fprintf(f, "        }");
         total.blit(glyph.pixels, glyph.x, glyph.y);
                 glyph.u0, glyph.v0, glyph.u1, glyph.v1);
         fprintf(f, "        }");
         total.blit(glyph.pixels, glyph.x, glyph.y);