X-Git-Url: https://git.yukkurigames.com/?p=rogue-pphs.git;a=blobdiff_plain;f=rogue36.html;h=48e123df34eeb8584af340d527d197a91ac01fbe;hp=d5a70a2e79a09c932836085ff6dbc2f9781a4456;hb=a5ae529c042443657bd548d52084c3350edcf49e;hpb=e72b287ac5cdb287c541bdc052d13823afe4930d diff --git a/rogue36.html b/rogue36.html index d5a70a2..48e123d 100644 --- a/rogue36.html +++ b/rogue36.html @@ -4,7 +4,7 @@ -

A Guide to the Dungeons of Doom

+

A Guide to the Cavern of Cuties

Michael C. Toy

@@ -21,7 +21,7 @@ Berkeley, California 94720

Rogue is a visual CRT based fantasy game which runs under the UNIX timesharing system. This paper describes how to play rogue, and gives a few hints for those who might otherwise get - lost in the Dungeons of Doom.

+ lost in the Cavern of Cuties.

@@ -32,36 +32,36 @@ student at the local fighter’s guild. After much practice and sweat you have finally completed your training and are ready to embark upon a perilous adventure. As a test of your skills, the local guildmasters have sent you into -the Dungeons of Doom. Your task is to return with the Amulet +the Cavern of Cuties. Your task is to return with the Amulet of Yendor. Your reward for the completion of this task will be a full membership in the local guild. In addition, you are allowed to keep all the loot you bring back from the -dungeons.

+caverns.

In preparation for your journey, you are given an enchanted sword, taken from a dragon’s hoard in the far off Dark Mountains. You are also outfitted with elf-crafted armor and given -enough food to reach the dungeons. You say goodbye to family +enough food to reach the caverns. You say goodbye to family and friends for what may be the last time and head up the road.

-

You set out on your way to the dungeons and +

You set out on your way to the caverns and after several days of uneventful travel, you see the -ancient ruins that mark the entrance to the Dungeons of -Doom. It is late at night so you make camp at the entrance +ancient ruins that mark the entrance to the Cavern of +Cuties. It is late at night so you make camp at the entrance and spend the night sleeping under the open skies. In the morning you gather your sword, put on your armor, eat what is almost your last food and enter the -dungeons.

+caverns.

2. What is going on here?

You have just begun a game of rogue. Your goal is to grab as much treasure as you can, find the Amulet -of Yendor, and get out of the Dungeons of Doom alive. On the +of Yendor, and get out of the Cavern of Cuties alive. On the screen, a map of where you have been and what you have seen -on the current dungeon level is kept. As you explore more of +on the current cavern level is kept. As you explore more of the level, it appears on the screen in front of you.

@@ -75,7 +75,7 @@ screen rather than being explained in words2.

other computer fantasy games is that once you have solved all the puzzles in a standard fantasy game, it has lost most of its excitement and it ceases to be fun. Rogue on the -other hand generates a new dungeon every time you play it +other hand generates a new cavern every time you play it and even the author finds it an entertaining and exciting game.

@@ -110,7 +110,7 @@ mean:

Level  

This number indicates how deep you have gone in the - dungeon. It starts at one and goes up forever2.

+ cavern. It starts at one and goes up forever2.

Gold

@@ -223,7 +223,7 @@ various symbols mean:

A-Z  

The uppercase letters represent the various - inhabitants of the Dungeons of Doom. Watch out, they can be mean.

+ inhabitants of the Cavern of Cuties. Watch out, they can be mean.

@@ -414,7 +414,7 @@ reference, with a short explanation of each command.

5. Dealing with objects

-

When you find something in the dungeon, it is common to +

When you find something in the cavern, it is common to want to pick the object up. This is accomplished in rogue by walking over the object. If you are carrying too many things, the program will tell you and it won’t pick up @@ -428,7 +428,7 @@ just press an escape and the command will be aborted.

6. Light

-

Rooms in the dungeons are either lit or dark. If you +

Rooms in the caverns are either lit or dark. If you walk into a lit room, the entire room will be drawn on the screen as soon as you enter. If you walk into a dark room, it will only be displayed as you explore it. Upon leaving a @@ -445,7 +445,7 @@ case that discretion is the better part of valor.

8. Armor

There are various sorts of armor lying around in the -dungeon. Some of it is enchanted, some is cursed and some is +cavern. Some of it is enchanted, some is cursed and some is just normal. Different armor types have different armor classes. The lower the armor class, the more protection the armor affords against the blows of monsters. If a piece of @@ -558,7 +558,7 @@ square brackets.

"*" responses to "Which item do you wish to xxxx? " questions, are displayed one item at a time on the top of the screen, rather than clearing the screen, - displaying the list, then re-displaying the dungeon + displaying the list, then re-displaying the cavern level.

@@ -630,4 +630,4 @@ for their ideas and assistance.

- \ No newline at end of file +