Win logic, but doesn't trigger right yet.
[rogue-pphs.git] / romance.c
index 7f5da0c..3c5c2e1 100644 (file)
--- a/romance.c
+++ b/romance.c
@@ -166,4 +166,14 @@ int ydelta, xdelta;
 
 embrace()
 {
+    // Figure out if the player is near something w/ enough interest.
+    // Otherwise, hug something random, and make things worse.
+    if (amulet)
+    {
+        total_winner('K');
+    }
+    else
+    {
+        mostly_winner('K');
+    }
 }