Fix pageup/pagedown during empty events.
authorJoe Wreschnig <joe.wreschnig@gmail.com>
Wed, 17 Mar 2010 02:43:02 +0000 (19:43 -0700)
committerJoe Wreschnig <joe.wreschnig@gmail.com>
Wed, 17 Mar 2010 02:43:02 +0000 (19:43 -0700)
bulletml-runner

index fc49988..c08e3d8 100755 (executable)
@@ -98,15 +98,6 @@ def main(argv):
 
             clock.tick(60)
 
-        for event in pygame.event.get():
-            if event.type == pygame.QUIT:
-                raise SystemExit
-            elif event.type == pygame.KEYDOWN:
-                if event.key == pygame.K_SPACE:
-                    paused ^= True
-                elif event.key == pygame.K_RIGHT:
-                    go = True
-
         print "  Finished: %04d: %d bullets." % (frames, total)
 
 if __name__ == "__main__":