X-Git-Url: https://git.yukkurigames.com/?p=python-bulletml.git;a=blobdiff_plain;f=setup.py;h=a6c07cd25aae80035a55fab7c0f111f9b517522f;hp=fb4b2e329436be7e6f4440ebfcec5818a0379d76;hb=dca04aaf45403526f46d0f2ffe07cf6f062ee136;hpb=1880336bb4dedf2261d8902070ee3f143718c8e4 diff --git a/setup.py b/setup.py index fb4b2e3..a6c07cd 100755 --- a/setup.py +++ b/setup.py @@ -105,8 +105,8 @@ class test_cmd(Command): if __name__ == "__main__": setup(cmdclass=dict(clean=clean, test=test_cmd, coverage=coverage_cmd, sdist=sdist), - name="python-bulletml", version="2", - url="http://code.google.com/p/python-bulletml/", + name="python-bulletml", version="3", + url="https://yukkurigames.com/python-bulletml/", description="parse and run BulletML scripts", author="Joe Wreschnig", author_email="joe.wreschnig@gmail.com", @@ -122,18 +122,15 @@ BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are -renderer-agnostic. +renderer-agnostic. A sample renderer for Pygame is included. The full +API documentation is contained in its Python docstrings. In addition to the standard BulletML XML format, this module supports -an equivalent YAML format. - -Finally, two simple collision routines are provided, bulletml.overlaps -for stationary circles and bulletml.collides for moving circles. - -A sample renderer for Pygame is included. +an equivalent YAML format. For convenience, two simple collision +routines are provided, bulletml.overlaps for stationary circles and +bulletml.collides for moving circles. More information is available at the BulletML homepage, http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the -python-bullet homepage, http://code.google.com/p/python-bulletml/. -""" - ) +python-bulletml homepage, https://yukkurigames.com/python-bulletml/. +""")