X-Git-Url: https://git.yukkurigames.com/?p=python-bulletml.git;a=blobdiff_plain;f=setup.py;h=1b383c2379c3fef5d525db09c1fa423b3209412e;hp=db0e16507018c0c57a99a4bd1981d78fd22a9bd3;hb=8186eda32d3764ceb7b75fac65bd968f598c4ac8;hpb=405e333fe99b3625b0d89565de4e83984b462a3e diff --git a/setup.py b/setup.py index db0e165..1b383c2 100755 --- a/setup.py +++ b/setup.py @@ -50,7 +50,12 @@ BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are -renderer-agnostic. A sample renderer for Pygame is included. +renderer-agnostic. + +In addition to the standard BulletML XML format, this module supports +an equivalent YAML format. + +A sample renderer for Pygame is included. More information is available at the BulletML homepage, http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the