X-Git-Url: https://git.yukkurigames.com/?p=python-bulletml.git;a=blobdiff_plain;f=setup.py;h=1b383c2379c3fef5d525db09c1fa423b3209412e;hp=c3b572677df8ae6d41f0c94857ea2bc7766512da;hb=8186eda32d3764ceb7b75fac65bd968f598c4ac8;hpb=259cb70b213abdbcc0ae255aaf275e0bfeabbb10 diff --git a/setup.py b/setup.py index c3b5726..1b383c2 100755 --- a/setup.py +++ b/setup.py @@ -43,15 +43,22 @@ if __name__ == "__main__": author_email="joe.wreschnig@gmail.com", license="MIT-style", packages=["bulletml"], - data_files=glob.glob("examples/*/*.xml") + ["examples/template/xml"], - scripts=["bulletml-parse", "bulletml-runner"], + data_files=glob.glob("examples/*/*.xml") + ["examples/template.xml"], + scripts=["bulletml-runner", "bulletml-to-bulletyaml"], long_description="""\ -This module parses and runs BulletML scripts. BulletML is a markup -language for describing complex bullet patterns in shooting games. -More information is available at the BulletML homepage, -http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html. +BulletML is the Bullet Markup Language. BulletML can describe the +barrage of bullets in shooting games. (For example Progear, Psyvariar, +Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes +BulletML scripts in Python. All data structures in it are +renderer-agnostic. + +In addition to the standard BulletML XML format, this module supports +an equivalent YAML format. -The module code is renderer-agnostic. A sample renderer for Pygame is -included. +A sample renderer for Pygame is included. + +More information is available at the BulletML homepage, +http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the +python-bullet homepage, http://code.google.com/p/python-bulletml/. """ )