X-Git-Url: https://git.yukkurigames.com/?p=python-bulletml.git;a=blobdiff_plain;f=setup.py;h=1b383c2379c3fef5d525db09c1fa423b3209412e;hp=17213c2a3a0b1bcbf5f7f89e5fda00907164b021;hb=8186eda32d3764ceb7b75fac65bd968f598c4ac8;hpb=566db5262d961975a4aa4c5896d99773f9d3dd37 diff --git a/setup.py b/setup.py index 17213c2..1b383c2 100755 --- a/setup.py +++ b/setup.py @@ -44,13 +44,18 @@ if __name__ == "__main__": license="MIT-style", packages=["bulletml"], data_files=glob.glob("examples/*/*.xml") + ["examples/template.xml"], - scripts=["bulletml-runner"], + scripts=["bulletml-runner", "bulletml-to-bulletyaml"], long_description="""\ BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are -renderer-agnostic. A sample renderer for Pygame is included. +renderer-agnostic. + +In addition to the standard BulletML XML format, this module supports +an equivalent YAML format. + +A sample renderer for Pygame is included. More information is available at the BulletML homepage, http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the