X-Git-Url: https://git.yukkurigames.com/?p=python-bulletml.git;a=blobdiff_plain;f=bulletml%2Fparser.py;h=a07cc2dab61f7cb74ba3bbeec0f91d83df08f744;hp=5e7306908346eb13baf8bbda267d4d9e4cfa2852;hb=16023be19df43f8b8acc4671e0fabdeffb0e720a;hpb=566db5262d961975a4aa4c5896d99773f9d3dd37 diff --git a/bulletml/parser.py b/bulletml/parser.py index 5e73069..a07cc2d 100644 --- a/bulletml/parser.py +++ b/bulletml/parser.py @@ -375,19 +375,51 @@ class ActionRef(object): return "%s(params=%r, action=%r)" % ( type(self).__name__, self.params, self.action) +class Offset(object): + """Provide an offset to a bullet's initial position.""" + + VALID_TYPES = ["relative", "absolute"] + + def __init__(self, type, x, y): + if type not in self.VALID_TYPES: + raise ValueError("invalid type %r" % type) + self.type = type + self.x = x + self.y = y + + @classmethod + def FromElement(cls, doc, element): + """Construct using an ElementTree-style element.""" + type = element.get("type", "relative") + x = None + y = None + for subelem in element: + tag = realtag(subelem) + if tag == "x": + x = NumberDef(subelem.text) + elif tag == "y": + y = NumberDef(subelem.text) + return cls(type, x, y) + + def __call__(self, params, rank): + return (self.x(params, rank) if self.x else 0, + self.y(params, rank) if self.y else 0) + class FireDef(object): """Fire definition (creates a bullet).""" - def __init__(self, bullet, direction=None, speed=None): + def __init__(self, bullet, direction=None, speed=None, offset=None): self.bullet = bullet self.direction = direction self.speed = speed + self.offset = offset @classmethod def FromElement(cls, doc, element): """Construct using an ElementTree-style element.""" direction = None speed = None + offset = None for subelem in element.getchildren(): tag = realtag(subelem) @@ -399,9 +431,10 @@ class FireDef(object): bullet = BulletDef.FromElement(doc, subelem) elif tag == "bulletRef": bullet = BulletRef.FromElement(doc, subelem) - + elif tag == "offset": + offset = Offset.FromElement(doc, subelem) try: - fire = cls(bullet, direction, speed) + fire = cls(bullet, direction, speed, offset) except UnboundLocalError as exc: raise ParseError(str(exc)) else: @@ -414,7 +447,7 @@ class FireDef(object): direction = self.direction(params, rank) if self.speed: speed = self.speed(params, rank) - return direction, speed, actions + return direction, speed, actions, self.offset def __repr__(self): return "%s(direction=%r, speed=%r, bullet=%r)" % ( @@ -435,7 +468,6 @@ class FireRef(object): return fired def __call__(self, params, rank): - """Generate a Bullet from the FireDef and params.""" return self.fire(self.params(params, rank), rank) def __repr__(self):