X-Git-Url: https://git.yukkurigames.com/?p=python-bulletml.git;a=blobdiff_plain;f=bulletml-runner;h=62e9fdfe4e29918ffbb30c0bb744d119faa835dd;hp=ec6007b5738f8e570be849629cbe6406df53943f;hb=957c866b2ee0e135016728c810fb8e802969a519;hpb=ad4a740bd87e520bc0b13c0db2c332aba54cf68f diff --git a/bulletml-runner b/bulletml-runner index ec6007b..62e9fdf 100755 --- a/bulletml-runner +++ b/bulletml-runner @@ -8,6 +8,13 @@ import pygame import bulletml +try: + import psyco +except ImportError: + pass +else: + psyco.full() + def main(argv): if not argv: raise SystemExit("Usage: %s filename ..." % sys.argv[0]) @@ -88,9 +95,9 @@ def main(argv): print " Processing: %04d: %d bullets, %d active." % ( frames, total, count) if elapsed: + seconds_per_bullet = elapsed / count + bullets_per_second = count / elapsed print " %g seconds per bullet (60Hz max: %g)." % ( - seconds_per_bullet = elapsed / count - bullets_per_second = count / elapsed seconds_per_bullet, bullets_per_second / 60) screen.fill([0, 0, 0])