y += off_y
bullet = owner.__class__(
- x, y, direction, speed, owner.target, actions, self, rank)
+ x, y, direction, speed, owner.target, actions, rank)
created.append(bullet)
elif isinstance(action, parser.ChangeSpeed):
"""
def __init__(self, x=0, y=0, direction=0, speed=0, target=None,
- actions=(), parent=None, rank=0.5, Action=Action):
+ actions=(), rank=0.5, Action=Action):
self.x = self.px = x
self.y = self.py = y
self.mx = 0