active = set([source])
source.vanished = True
print filename
- print " Loaded %d top-level actions." % len(source._actions)
+ print " Loaded %d top-level actions." % len(source.actions)
frames = 0
total = 0
paused = False
elif event.key == pygame.K_RETURN:
newfile = True
elif event.key == pygame.K_s:
- actions = [act([], 0.5) for act in doc.actions]
- source = bulletml.Bullet(
- x=150, y=150, target=target,
- actions=actions, rank=0.5)
+ source = bulletml.Bullet.FromDocument(
+ doc, x=150, y=150, target=target, rank=0.5)
source.vanished = True
active.add(source)
target.x, target.y = pygame.mouse.get_pos()