X-Git-Url: https://git.yukkurigames.com/?p=pwl6.git;a=blobdiff_plain;f=BUGS.org;h=69b7789cc889191e78008b22d474ca45186b8e74;hp=ccdfe9d569cd0e8405ddffd075f32925bc1dfdea;hb=HEAD;hpb=2854030a3f699188676f19ba16a5400c4976f23c diff --git a/BUGS.org b/BUGS.org index ccdfe9d..69b7789 100644 --- a/BUGS.org +++ b/BUGS.org @@ -1,16 +1,27 @@ * Next Version -** Remove CSS pixel ratio > 1 support in Safari - Mac OS X Safari has scaling bugs, and iOS Safari has lower - performance. ** Use standard Unicode codepoints for icon fonts This is done via the [[https://korewanetadesu.com/pages/fontstandard.html][Font Standard]] icon font. -** Work around incorrect Safari JIT generation - Some details of the symptoms / likely-but-unproven cause at - https://korewanetadesu.com/safari-jit-bug.html. ** Sped up background and book noise animations ** Cat paws ** DONE Migrate to nw.js (from node-webkit) +** DONE Safari 8 / iOS 8 support + This is the first version to support Safari on Mac OS X and iOS. + + The primary problem in earlier versions [[https://korewanetadesu.com/safari-jit-bug.html][appears to be a bug in + Safari's JIT when optimizing functions that modify JavaScript's + ~arguments~ object]]. Code triggering this bug was rewritten to avoid + modifying ~arguments~. This bug is further described in and seems + to still exist in current versions of WebKit's new "FTL" JIT. + + Prior to OS X 10.10, Safari on OS X will show [[https://bugs.webkit.org/show_bug.cgi?id=134854][artifacts on HiDPI + ("Retina") screens due to a bug in its compositing]]. + + Offline play is not supported in iOS 8 or earlier [[https://bugs.webkit.org/show_bug.cgi?id=138506][due to WebKit bug + 138506]]; this is scheduled to be fixed in iOS 9. +** Improved touchscreen usability + + * v1.2 ** DONE Override the GPU blacklist on GNU/Linux @@ -35,20 +46,12 @@ * Open Issues -** TODO Safari handles WebGL device pixel scaling incorrectly - Given a device pixel ratio of 2, Safari will scale the backbuffer - incorrectly when rendering it (seems like it scales it down using - bilinear interpolation, then back up with the same) resulting in - something that looks worse than leaving the DPR set to 1. - - Currently DPR is fixed to 1 for Safari. - - https://bugs.webkit.org/show_bug.cgi?id=134854 -** TODO Still some "random stalls" in Safari. - Likely due to the same JIT bug manifesting in some other ways. -** TODO Choppy / staticy audio on iOS - Especially when backgrounding, e.g. switching tabs. There's - probably no easy way to avoid this. +** TODO No longer working at all on iOS ** TODO Scrolling is broken in licensing window This began when upgrading to nw.js 0.12 (from node-webkit 0.10.4). If it's broken one place it's probably broken other places also. + +Not reproducible in Chrome 42, so it's possible this was some +transient Chromium bug that will be gone in newer NW.js. +** TODO Disable per-pixel noise shader if slow +** TODO Disable full-frame scroll bounce