X-Git-Url: https://git.yukkurigames.com/?p=pwl6.git;a=blobdiff_plain;f=BUGS.org;h=476ad5ce1b86b84c04c45777ca21b1daa544d99e;hp=8e3d138db03ce7fb795f229208390ec52e8b8013;hb=a965227dd5fcb2b549b2df1d5ce1420926b44909;hpb=0fcb2653386058a7206bb31920834f66fabf3e4e diff --git a/BUGS.org b/BUGS.org index 8e3d138..476ad5c 100644 --- a/BUGS.org +++ b/BUGS.org @@ -1,3 +1,9 @@ +* Next Version +** Remove CSS pixel ratio > 1 support in Safari + Mac OS X Safari has scaling bugs, and iOS Safari has lower + performance. + + * v1.2 ** DONE Override the GPU blacklist on GNU/Linux This is a security measure Chromium enables for normal web @@ -31,7 +37,18 @@ version for iOS 8. ** TODO iOS 8 iPad 3 [0/3] *** TODO Stalls a few seconds in - But the stall is uneven - affects some but not all - visuals, visuals but not music, etc. + But the stall is uneven - affects some but not all visuals, or + sometimes visuals but not music, etc. It's like the event loop is + running but the front buffer is not flipping in. + + The stalls almost disappear when connecting with desktop Safari + remote debugging, which... is confusing. *** TODO Choppy / staticy audio when backgrounding + There's probably no way to avoid this, other than trying to cut *** TODO Noise shader is way too expensive + Need some way to establish platform performance capabilities and + scale down effects when performance is bad. And, without any kind + of user configuration. +*** TODO Audio gets desynchronized + Not worth looking into until the general stalls are fixed, + since they might be causing it.