X-Git-Url: https://git.yukkurigames.com/?p=pwl6.git;a=blobdiff_plain;f=BUGS.org;h=1d11cc72b53176207844e50552e7070002395eab;hp=8e3d138db03ce7fb795f229208390ec52e8b8013;hb=f14f9d95c686e98f91a1c5c41a37490e52fb266b;hpb=21fb1bdf152b9f84867dec36b3be13f5d877e1bf diff --git a/BUGS.org b/BUGS.org index 8e3d138..1d11cc7 100644 --- a/BUGS.org +++ b/BUGS.org @@ -1,3 +1,13 @@ +* Next Version +** Remove CSS pixel ratio > 1 support in Safari + Mac OS X Safari has scaling bugs, and iOS Safari has lower + performance. +** Use standard Unicode codepoints for icon fonts + This is done via the [[https://korewanetadesu.com/pages/fontstandard.html][Font Standard]] icon font. +** Work around incorrect Safari JIT generation. + Some details of the symptoms / likely-but-unproven cause at + https://korewanetadesu.com/safari-jit-bug.html. + * v1.2 ** DONE Override the GPU blacklist on GNU/Linux This is a security measure Chromium enables for normal web @@ -31,7 +41,18 @@ version for iOS 8. ** TODO iOS 8 iPad 3 [0/3] *** TODO Stalls a few seconds in - But the stall is uneven - affects some but not all - visuals, visuals but not music, etc. + But the stall is uneven - affects some but not all visuals, or + sometimes visuals but not music, etc. It's like the event loop is + running but the front buffer is not flipping in. + + The stalls almost disappear when connecting with desktop Safari + remote debugging, which... is confusing. *** TODO Choppy / staticy audio when backgrounding + There's probably no way to avoid this, other than trying to cut *** TODO Noise shader is way too expensive + Need some way to establish platform performance capabilities and + scale down effects when performance is bad. And, without any kind + of user configuration. +*** TODO Audio gets desynchronized + Not worth looking into until the general stalls are fixed, + since they might be causing it.