X-Git-Url: https://git.yukkurigames.com/?p=pwl6.git;a=blobdiff_plain;f=BUGS.org;h=07ec0d1a308e2bbb80d22188fed5dd752f11e119;hp=08497da9c53edf7e5533f821404423551a0bd385;hb=de04f6faad695d5d39b23a2910315f6f0c7d15e2;hpb=0936d79049db8c9ce59e568c91147a631d325a8f diff --git a/BUGS.org b/BUGS.org index 08497da..07ec0d1 100644 --- a/BUGS.org +++ b/BUGS.org @@ -1,5 +1,15 @@ -* Next Version -** DONE Upgrade node-webkit wrapper to 0.10.4. +* v1.2 +** DONE Override the GPU blacklist on GNU/Linux + This is a security measure Chromium enables for normal web + browsing, but it's not needed for a local application. +** DONE Better error reporting + Error reporting now includes links to the [[https://yukkurigames.com/support.html][Yukkuri Games support + page]] and our email address, and a way to open the [[chrome://gpu]] + information pane. + + +* v1.1 +** DONE Upgrade node-webkit wrapper to 0.10.4 This moves the Windows version of Chromium several steps forward, and fixes the stall that prevented the 0.10.x series from working properly on Windows before. @@ -9,6 +19,12 @@ ** DONE Include DLLs necessary for broader Windows support ** DONE Fix version number in OS X About dialog +* Open Issues +** TODO Safari handles WebGL device pixel scaling incorrectly + Given a device pixel ratio of 2, Safari will scale the backbuffer + incorrectly when rendering it (seems like it scales it down using + bilinear interpolation, then back up with the same) resulting in + something that looks worse than leaving the DPR set to 1. -* Pending -** TODO Detect WebGL failure on Windows and offer DX redistributable + This is not a real concern until we're ready to deploy a mobile web + version for iOS 8.