* v1.2 ** DONE Override the GPU blacklist on GNU/Linux This is a security measure Chromium enables for normal web browsing, but it's not needed for a local application. ** DONE Better error reporting Error reporting now includes links to the [[https://yukkurigames.com/support.html][Yukkuri Games support page]] and our email address, and a way to open the [[chrome://gpu]] information pane. * v1.1 ** DONE Upgrade node-webkit wrapper to 0.10.4 This moves the Windows version of Chromium several steps forward, and fixes the stall that prevented the 0.10.x series from working properly on Windows before. ** DONE Close buttons don't scroll off the top of the dialog Actually, they still do in most browsers, but as position: sticky support rolls out, they will work correctly. ** DONE Include DLLs necessary for broader Windows support ** DONE Fix version number in OS X About dialog * Open Issues ** TODO Safari handles WebGL device pixel scaling incorrectly Given a device pixel ratio of 2, Safari will scale the backbuffer incorrectly when rendering it (seems like it scales it down using bilinear interpolation, then back up with the same) resulting in something that looks worse than leaving the DPR set to 1. This is not a real concern until we're ready to deploy a mobile web version for iOS 8. ** TODO iOS 8 iPad 3 [0/3] *** TODO Stalls a few seconds in But the stall is uneven - affects some but not all visuals, visuals but not music, etc. *** TODO Choppy / staticy audio when backgrounding *** TODO Noise shader is way too expensive