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This event was in an official scenario.
author
Joe Wreschnig
<joe.wreschnig@gmail.com>
Tue, 26 Aug 2014 15:57:05 +0000
(17:57 +0200)
committer
Joe Wreschnig
<joe.wreschnig@gmail.com>
Tue, 26 Aug 2014 15:57:05 +0000
(17:57 +0200)
scenarios.js
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diff --git
a/scenarios.js
b/scenarios.js
index
25baf66
..
5412e29
100644
(file)
--- a/
scenarios.js
+++ b/
scenarios.js
@@
-55,7
+55,9
@@
var EVENTS = [
{ name: "Epic combat.",
effect: "The Final Monster gains a bonus of +3 Strength.",
unique: true },
{ name: "Epic combat.",
effect: "The Final Monster gains a bonus of +3 Strength.",
unique: true },
-
+ { name: "Red herring.",
+ action: "Shuffle the remaining corridors together and redistribute the cards as if you were setting up the game." },
+
// Events from Sean Allen's random scenario generator.
// http://boardgamegeek.com/filepage/57107/random-scenario-generator
{ name: "Fire from above.",
// Events from Sean Allen's random scenario generator.
// http://boardgamegeek.com/filepage/57107/random-scenario-generator
{ name: "Fire from above.",
@@
-70,9
+72,6
@@
var EVENTS = [
effect: "Any monster with a Tenacity token is also <strong>Fierce</strong>.",
requires: ["noncanonical"],
unique: true },
effect: "Any monster with a Tenacity token is also <strong>Fierce</strong>.",
requires: ["noncanonical"],
unique: true },
- { name: "Dead end.",
- action: "Shuffle the remaining corridors together and redistribute the cards as if you were setting up the game.",
- requires: ["noncanonical"] },
{ name: "Surrounded.",
effect: "All monsters have <strong>Supremacy</strong>.",
requires: ["noncanonical"],
{ name: "Surrounded.",
effect: "All monsters have <strong>Supremacy</strong>.",
requires: ["noncanonical"],