X-Git-Url: https://git.yukkurigames.com/?p=heroik.git;a=blobdiff_plain;f=variants.html;h=d31c634cba2192a6b353b08e3bfa189c16233543;hp=9eb90eaf061a267c65ca12120338bd1f7a938768;hb=d74d2ecbdfc200a191e1a96a9a1968fc6ff60829;hpb=613da5dd87bd297f6e05fe4bb27e62270205a5aa
diff --git a/variants.html b/variants.html
index 9eb90ea..d31c634 100644
--- a/variants.html
+++ b/variants.html
@@ -51,6 +51,12 @@
Suggested Rules
+ Fear of the Lich
+
+ In the solitaire game, the Lich starts with one Fear token for
+ each adventurer beyond the first (and does not get an additional
+ token for three or more).
+
Tactical Retreat
During the equipment phase, the adventurer player may, as many
@@ -89,7 +95,7 @@
Larger Dungeons
Longer Corridors
- In the constructed game more than 45 cards can be used, in
+ In the constructed game more than 48 cards can be used, in
multiples of six. The deck as a whole must meet the normal
deckbuilding criteria â equal amounts of each color, half with a
Mana icon. If the deck size is a multiple of six but not four,
@@ -131,8 +137,8 @@
including kept revealed cards.
- keeps the defeated final monster. It counts as one of each
- color, but must be spent all at once.
+ keeps the defeated final monster, which has
+ Bounty.
@@ -198,10 +204,13 @@
-
- for three Fear tokens the dungeon master may reveal a final
- monster, enabling its effect. Otherwise, a final monster is
- revealed when the adventurers empty a deck that reaches
- it.
+ the dungeon master has two Construction phases, one for the
+ top row and one for the bottom row.
+
+ -
+ effects that reshuffle or move dungeon cards apply to both
+ levels, but separately. They are never shuffled together, and
+ the dungeon master cannot swap top and bottom decks.
-
effects that affect dungeon cards, such as
@@ -209,15 +218,20 @@
affect all face-up dungeon cards on both levels.
-
- effects that reshuffle or move dungeon cards apply to both
- levels, but separately. They are never shuffled together, and
- the dungeon master cannot swap top and bottom decks.
+ for one Fear token the dungeon master may switch the positions
+ of the final monsters. Final monsters that were revealed may
+ be replaced face-down.
+
-
+ for two Fear tokens the dungeon master may reveal a final
+ monster, enabling its effect. Otherwise, a final monster is
+ revealed when the adventurers empty a deck that reaches
+ it.
-
upon defeating a final monster, the adventurer player may take
- two Courage tokens, one new card from her collection, and
- the final monster. It counts as one of each color, but must be
- spent all at once.
+ two Courage tokens, one new object (face-down) from her
+ collection, and the final monster itself, which has
+ Bounty.