X-Git-Url: https://git.yukkurigames.com/?p=heroik.git;a=blobdiff_plain;f=variants.html;h=2ea7b4ef02185c443969d75c22be2cfd58003c5c;hp=31fc855cd4795747ccb1818fd0186e70ce2d1a2b;hb=01881d942e8b173099bf699a3eaf9108d7f29c66;hpb=f0ceb77ec0706a7efac4bee757be88899d0e925f diff --git a/variants.html b/variants.html index 31fc855..2ea7b4e 100644 --- a/variants.html +++ b/variants.html @@ -29,12 +29,34 @@ Variants - Hero: Immortal King -
+
+ ◀ Return +
- - ◀ Return - +

Canon Variants

+

Advanced Solitaire

+

Suggested Rules

+

Fear of the Lich

+

+ In the solitaire game, the Lich starts with one Fear token for + each adventurer beyond the first (and does not get an additional + token for three or more). +

Tactical Retreat

During the equipment phase, the adventurer player may, as many @@ -53,17 +75,6 @@ This helps prevent "lock-out" situations while still imposing a penalty if the player finds themselves in one.

-

Facing Fears

-

- In the solitaire game, when a Fierce - monster is defeated, the dungeon loses one Fear token. However, - the Fate Chart continues advancing normally. -

-

- This keeps abilities that depend on the ratio of the two, like - Supremacy, more relevant - in solitaire play. -

Nem Akh

Change Nem Akh's skill to: @@ -126,8 +137,8 @@ including kept revealed cards.

  • - keeps the defeated final monster. It counts as one of each - color, but must be spent all at once. + keeps the defeated final monster, which has + Bounty.
  • @@ -193,10 +204,13 @@