At the start of the game, take a weapon from your collection and put it into play face-up for free.
+X to your combat die, where X is the number of face-up weapons you have.
Roll 3d6. For each 6, destroy one face-up dungeon card, and gain 1 Mana token and 1 Courage token.
Ashes to ashes...
+2 to combat rolls against dragons. If the adventurers lose their last Courage token, remove a Tenacity token from Phœnix and immediately gain 3 Courage tokens and 1 Mana token.
+2 to combat rolls for each Tenacity token on Phœnix.
Place 1 Tenacity token on Phœnix and 1 Mana on any adventurer.
Beep boop, whistle pop beep whirr.
Don't discard a Mana token when defeating a Psi monster. P-33 cannot have a Mana token.
Destroy all traps in one dungeon deck, then reshuffle the deck. Lose one Courage token.
M → M2+ + 2m−.
Alessandra may have up to 3 Mana tokens at once (but still starts with 1).
+2 to combat rolls against monsters without a Mana icon. Gain two Mana tokens if you defeat a monster with a Mana icon.
Gain a Courage token for each Mana token on any adventurer. The dungeon master gains 1 Fear token.