Tweak navigation buttons.
[heroik.git] / cards.html
1 <!DOCTYPE html>
2 <html manifest=heroik.appcache>
3 <!--
4 The person who associated a work with this deed has dedicated the work
5 to the public domain by waiving all of his or her rights to the work
6 worldwide under copyright law, including all related and neighboring
7 rights, to the extent allowed by law.
8
9 You can copy, modify, distribute and perform the work, even for
10 commercial purposes, all without asking permission.
11
12 See https://creativecommons.org/publicdomain/zero/1.0/ for details.
13 -->
14 <head>
15 <meta charset="utf-8">
16 <meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no, minimal-ui">
17 <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
18 <meta name="apple-mobile-web-app-capable" content="yes">
19 <meta name="apple-mobile-web-app-title" content="Hero: IK">
20 <meta name="mobile-web-app-capable" content="yes">
21 <link rel="apple-touch-icon" href="favicon_192.png">
22 <link rel=icon type="image/png" sizes="32x32" href="favicon_32.png">
23 <link rel=icon type="image/png" sizes="192x192" href="favicon_192.png">
24 <link rel=icon type="image/png" sizes="256x256" href="favicon_256.png">
25 <link rel=stylesheet href="heroik.css" type="text/css">
26 <script src="fastclick.js" type="text/javascript"></script>
27 <script src="heroik.js" type="text/javascript"></script>
28 <script src="names.js" type="text/javascript"></script>
29 <script src="scenarios.js" type="text/javascript"></script>
30 <title>Expansion Cards - Hero: Immortal King</title>
31 </head>
32 <body>
33 <div id=statusbar></div>
34 <main>
35 <div style="height: 3em" class="no-print">
36 <a class=button style="float: left; text-align: left"
37 href="heroik.html">
38 ◄ Return
39 </a>
40 </div>
41 <h1>Promotional Cards</h1>
42 <div class='card adventurer'>
43 <div class=name>Ykesha</div>
44 <div class=type>Warrior</div>
45 <div class=code>Promo 1</div>
46 <img class=art src=ykesha.jpg>
47 <div class=gender><img src=male.png></div>
48 <div class=abilities>
49 <div class=skill>
50 At the start of the game, take a weapon from your collection
51 and put it into play face-up for free.
52 </div>
53 <div class=temporary>
54 +X to your combat die, where X is the number of face-up
55 weapons you have.
56 </div>
57 <div class=ultimate>
58 Roll 3d6. For each 6, destroy one face-up dungeon card, and
59 gain 1 Mana token and 1 Courage token.
60 </div>
61 </div>
62 </div>
63
64 <div class='card object'>
65 <div class=name>Conqueror's Sword</div>
66 <div class=type>Weapon - Unique</div>
67 <img class=art src="epee.jpg">
68 <div class=effect>
69 <div class=cost><span class=r></span><span class=r></span><span class=r></span><span class=g></span><span class=g></span></div>
70 Once per combat, you may re-roll a combat die showing a 1. At
71 the end of each round, if you lost at least one Courage token,
72 you may place a Mana token on an adventurer.
73 </div>
74 <div class=code>Promo 2</div>
75 </div>
76
77 <div class='card adventurer'>
78 <div class=name>Phœnix</div>
79 <div class=type>Warrior</div>
80 <img class=art src=phoenix.jpg>
81 <div class=flavor>Ashes to ashes...</div>
82 <div class=code>Promo 4</div>
83 <div class=gender><img src=male.png></div>
84 <div class=abilities>
85 <div class=skill>
86 +2 to combat rolls against dragons. If the adventurers lose
87 their last Courage token, remove a Tenacity token from
88 Phœnix and immediately gain 3 Courage tokens and 1 Mana
89 token.
90 </div>
91 <div class=temporary>
92 +2 to combat rolls for each Tenacity token on Phoenix.
93 </div>
94 <div class=ultimate>
95 Place 1 Tenacity token on Phoenix and 1 Mana on any
96 adventurer.
97 </div>
98 </div>
99 </div>
100 </main>
101 </body>
102 </html>