X-Git-Url: https://git.yukkurigames.com/?p=featherfall2.git;a=blobdiff_plain;f=README.md;h=f4c8d89febde24151711f385b966f00ddf54b47c;hp=c949ceceeae1833d9beb85ba30124269cb2fcccf;hb=c952777104ad747e255efd1bcc395fcb04d09ed1;hpb=d2962105772fbdc548118bd65cd5bb4934e66085 diff --git a/README.md b/README.md index c949cec..f4c8d89 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,8 @@ -# Yuu - a WebGL game library +# Pixel Witch Lesson #6 -Software developers do their best now and are preparing. Please wait -warmly until it is ready. +This is the source code for Pixel Witch Lesson #6. -* * * - -Here are some reasons to avoid this library for now: - -* There's no real documentation. There's no API stability promises. -* No one has actually made a game in it. -* There's no draw batching. Each quad is its own draw call. -* In fact, there's been no optimization in general. -* Before I wrote this I'd never once used the JavaScript `new` keyword. +We sell this for money to eat, so while it's free software, we'd +rather not help you check it out just to play it. Instead please +[buy it](http://yukkuri.itch.io/pwl6) and get the nicely-packaged +version.