X-Git-Url: https://git.yukkurigames.com/?p=featherfall2.git;a=blobdiff_plain;f=README.md;h=3a824395f0f7dcf5ab96c7f4b0f792c39df2cc26;hp=c949ceceeae1833d9beb85ba30124269cb2fcccf;hb=HEAD;hpb=d2962105772fbdc548118bd65cd5bb4934e66085 diff --git a/README.md b/README.md index c949cec..3a82439 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,3 @@ -# Yuu - a WebGL game library +# Feather Fall 2 -Software developers do their best now and are preparing. Please wait -warmly until it is ready. - -* * * - -Here are some reasons to avoid this library for now: - -* There's no real documentation. There's no API stability promises. -* No one has actually made a game in it. -* There's no draw batching. Each quad is its own draw call. -* In fact, there's been no optimization in general. -* Before I wrote this I'd never once used the JavaScript `new` keyword. +Remake of Feather Fall. Work in progress.