X-Git-Url: https://git.yukkurigames.com/?p=enjoyable.git;a=blobdiff_plain;f=TargetMouseScroll.m;h=8f87c02e32557ee7d0b99a2e2c20dc03b580b177;hp=d840ba1069bfe2539a50cbd44d79e8d7bda40dd2;hb=e2a4d830dd9817f6a515a3b1b6aa152d3bb98c2b;hpb=681ca0346ecb3f3da2c45a1a470601f15aad22cf diff --git a/TargetMouseScroll.m b/TargetMouseScroll.m index d840ba1..8f87c02 100644 --- a/TargetMouseScroll.m +++ b/TargetMouseScroll.m @@ -7,7 +7,9 @@ #import "TargetMouseScroll.h" -@implementation TargetMouseScroll +@implementation TargetMouseScroll { + int sign; +} + (NSString *)serializationCode { return @"mscroll"; @@ -18,18 +20,50 @@ } + (Target *)targetDeserialize:(NSDictionary *)serialization - withConfigs:(NSArray *)configs { + withMappings:(NSArray *)mappings { TargetMouseScroll *target = [[TargetMouseScroll alloc] init]; target.amount = [serialization[@"amount"] intValue]; return target; } --(void) trigger { + +- (void)trigger { + if (!self.magnitude) { + CGEventRef scroll = CGEventCreateScrollWheelEvent(NULL, + kCGScrollEventUnitLine, + 1, + _amount); + CGEventPost(kCGHIDEventTap, scroll); + CFRelease(scroll); + } +} + +- (BOOL)update:(NJInputController *)jc { + if (fabsf(self.magnitude) < 0.01f) { + sign = 0; + return NO; // dead zone + } + + // If the input crossed over High/Low, this target is done. + if (!sign) + sign = self.magnitude < 0 ? -1 : 1; + else if (sign / self.magnitude < 0) { + sign = 0; + return NO; + } + + int amount = (int)(16.f * fabsf(self.magnitude) * _amount); CGEventRef scroll = CGEventCreateScrollWheelEvent(NULL, - kCGScrollEventUnitLine, + kCGScrollEventUnitPixel, 1, - _amount); + amount); CGEventPost(kCGHIDEventTap, scroll); CFRelease(scroll); + + return YES; +} + +- (BOOL)isContinuous { + return YES; } @end