X-Git-Url: https://git.yukkurigames.com/?p=enjoyable.git;a=blobdiff_plain;f=TargetMouseMove.m;h=2806827588daaa6c330888722dbf0aacdac7d1ad;hp=3ec8f38ff440d68b300d3742ad186cd3327ca391;hb=f864d363128de19fc6591b77ae9226b34166d715;hpb=f563321aec9e13b8479ab3b890a9179f095a8b17 diff --git a/TargetMouseMove.m b/TargetMouseMove.m index 3ec8f38..2806827 100644 --- a/TargetMouseMove.m +++ b/TargetMouseMove.m @@ -7,7 +7,7 @@ #import "TargetMouseMove.h" -#import "JoystickController.h" +#import "NJInputController.h" @implementation TargetMouseMove { int sign; @@ -32,13 +32,13 @@ return target; } -- (BOOL)update:(JoystickController *)jc { +- (BOOL)update:(NJInputController *)jc { if (fabsf(self.magnitude) < 0.01) { sign = 0; return NO; // dead zone } - // If the action crossed over High/Low, this target is done. + // If the input crossed over High/Low, this target is done. if (!sign) sign = self.magnitude < 0 ? -1 : 1; else if (sign / self.magnitude < 0) {