X-Git-Url: https://git.yukkurigames.com/?p=enjoyable.git;a=blobdiff_plain;f=Resources%2FHelp%2FContents%2FResources%2FEnglish.lproj%2Fpgs%2Fmouse.html;fp=Resources%2FHelp%2FContents%2FResources%2FEnglish.lproj%2Fpgs%2Fmouse.html;h=0293fd06c464b5bdce2bbff860211b879b992a30;hp=0000000000000000000000000000000000000000;hb=0064c1fbff36795885a9724081af2a17d83c20a3;hpb=56d825ba259066d847a9fc3f9c8c0c0a362a1507 diff --git a/Resources/Help/Contents/Resources/English.lproj/pgs/mouse.html b/Resources/Help/Contents/Resources/English.lproj/pgs/mouse.html new file mode 100644 index 0000000..0293fd0 --- /dev/null +++ b/Resources/Help/Contents/Resources/English.lproj/pgs/mouse.html @@ -0,0 +1,102 @@ + + + +
++ You can use Enjoyable to map input to mouse buttons, moving, and + scrolling. +
+ ++ Select the direction you'd like the input to move the + mouse. Adjust the movement speed using the slider underneath. If + you are mapping an analog input then this is the maximum speed; + for a button it's a constant speed. +
++ The speed is set independently for each input. You can have + faster horizontal movement than vertical movement, or map one + set of inputs to a fast speed and another set to a slow + speed. +
+ ++ Select the mouse button you'd like the input to simulate. +
+ ++ Simulated scrolling can be continuous like the scrolling + gestures on a trackpad, or discrete like a mouse wheel that + clicks as you spin it. +
++ To use continuous scrolling choose â or â. Use the + slider underneath them to adjust the scrolling speed. If you are + mapping an analog input then this is the maximum speed; for a + button it's a constant speed. +
+ To use discrete scrolling choose ⤠or â¤. The input + will trigger scrolling up or down by exactly one line and stop, + regardless of how long you hold the button down or how far + you move an analog input. +
++ The arrows indicate the direction you would spin a mouse wheel + or move your fingers. Depending on settings this may mean you + need to choose a down arrow to scroll up and vice versa. You can + also change this globally in  > System Preferences⦠> + Mouse and  > System Preferences⦠> Trackpad. +
+ ++ Mouse events are more fragile than keyboard ones. While Enjoyble + will work fine for most games, regular OS X (Cocoa) applications + require specially formatted mouse events. Features such as + click-and-drag or double-clicking will not work correctly, so + many applications will behave incorrectly if driven by an + Enjoyable simulated mouse. +
++ If you find a non-Cocoa application that has problems with + Enjoyable's mouse + support please + file a ticket in the issue tracker. +
+ + +