X-Git-Url: https://git.yukkurigames.com/?p=enjoyable.git;a=blobdiff_plain;f=JSActionAnalog.m;h=9c98f21593c20c0bde263ff9148def7c2aff8a89;hp=7348e1968aff0ea713ac947696f598869a8bc196;hb=f563321aec9e13b8479ab3b890a9179f095a8b17;hpb=2fb801b58b29997f54443d9879d2e20ae8b169ad diff --git a/JSActionAnalog.m b/JSActionAnalog.m index 7348e19..9c98f21 100644 --- a/JSActionAnalog.m +++ b/JSActionAnalog.m @@ -5,31 +5,33 @@ // Created by Sam McCall on 5/05/09. // -// TODO: Dead zone should be configurable per-device. #define DEAD_ZONE 0.3 #import "JSActionAnalog.h" +static float normalize(long p, long min, long max) { + return 2 * (p - min) / (float)(max - min) - 1; +} + @implementation JSActionAnalog { float magnitude; + long rawMin; + long rawMax; } -@synthesize offset, scale; - -- (id)initWithIndex:(int)newIndex offset:(float)offset_ scale:(float)scale_ { +- (id)initWithIndex:(int)index rawMin:(long)rawMin_ rawMax:(long)rawMax_ { if ((self = [super init])) { + self.name = [[NSString alloc] initWithFormat: @"Axis %d", index]; self.children = @[[[JSAction alloc] initWithName:@"Low" base:self], [[JSAction alloc] initWithName:@"High" base:self]]; - self.offset = offset_; - self.scale = scale_; - self.name = [[NSString alloc] initWithFormat: @"Axis %d", newIndex]; + rawMax = rawMax_; + rawMin = rawMin_; } return self; } - (id)findSubActionForValue:(IOHIDValueRef)value { - int raw = IOHIDValueGetIntegerValue(value); - float mag = offset + scale * raw; + float mag = normalize(IOHIDValueGetIntegerValue(value), rawMin, rawMax); if (mag < -DEAD_ZONE) return self.children[0]; else if (mag > DEAD_ZONE) @@ -39,8 +41,7 @@ } - (void)notifyEvent:(IOHIDValueRef)value { - int raw = IOHIDValueGetIntegerValue(value); - magnitude = offset + scale * raw; + magnitude = normalize(IOHIDValueGetIntegerValue(value), rawMin, rawMax); [self.children[0] setActive:magnitude < -DEAD_ZONE]; [self.children[1] setActive:magnitude > DEAD_ZONE]; }