// Enjoy
//
// Created by Yifeng Huang on 7/26/12.
-// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "TargetMouseMove.h"
return NO;
}
- NSRect screenRect = [[NSScreen mainScreen] frame];
- NSInteger height = screenRect.size.height;
+ CGFloat height = NSScreen.mainScreen.frame.size.height;
// TODO
float speed = 4.f;
- if ([jc frontWindowOnly])
+ if (jc.frontWindowOnly)
speed = 12.f;
float dx = 0.f, dy = 0.f;
if (_axis == 0)
CGPointMake(mouseLoc.x, height - mouseLoc.y),
0);
CGEventSetType(move, kCGEventMouseMoved);
- CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, dx);
- CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, dy);
+ CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, (int)dx);
+ CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, (int)dy);
- if ([jc frontWindowOnly]) {
+ if (jc.frontWindowOnly) {
ProcessSerialNumber psn;
GetFrontProcess(&psn);
CGEventPostToPSN(&psn, move);