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Big rename part 1: 'action' to 'input'.
[enjoyable.git]
/
TargetMouseMove.m
diff --git
a/TargetMouseMove.m
b/TargetMouseMove.m
index
3ec8f38
..
2806827
100644
(file)
--- a/
TargetMouseMove.m
+++ b/
TargetMouseMove.m
@@
-7,7
+7,7
@@
#import "TargetMouseMove.h"
#import "TargetMouseMove.h"
-#import "
Joystick
Controller.h"
+#import "
NJInput
Controller.h"
@implementation TargetMouseMove {
int sign;
@implementation TargetMouseMove {
int sign;
@@
-32,13
+32,13
@@
return target;
}
return target;
}
-- (BOOL)update:(
Joystick
Controller *)jc {
+- (BOOL)update:(
NJInput
Controller *)jc {
if (fabsf(self.magnitude) < 0.01) {
sign = 0;
return NO; // dead zone
}
if (fabsf(self.magnitude) < 0.01) {
sign = 0;
return NO; // dead zone
}
- // If the
action
crossed over High/Low, this target is done.
+ // If the
input
crossed over High/Low, this target is done.
if (!sign)
sign = self.magnitude < 0 ? -1 : 1;
else if (sign / self.magnitude < 0) {
if (!sign)
sign = self.magnitude < 0 ? -1 : 1;
else if (sign / self.magnitude < 0) {