// Created by Sam McCall on 5/05/09.
//
+#import "TargetKeyboard.h"
+
+#import "KeyInputTextView.h"
+
@implementation TargetKeyboard
-@synthesize vk, descr;
+@synthesize vk;
+
++ (NSString *)serializationCode {
+ return @"key";
+}
--(NSString*) stringify {
- return [[NSString alloc] initWithFormat: @"key~%d~%@", vk, descr];
+- (NSDictionary *)serialize {
+ return @{ @"type": @"key", @"key": @(self.vk) };
}
-+(TargetKeyboard*) unstringifyImpl: (NSArray*) comps {
- NSParameterAssert([comps count] == 3);
- TargetKeyboard* target = [[TargetKeyboard alloc] init];
- [target setVk: [[comps objectAtIndex:1] integerValue]];
- [target setDescr: [comps objectAtIndex:2]];
++ (Target *)targetDeserialize:(NSDictionary *)serialization
+ withConfigs:(NSArray *)configs {
+ TargetKeyboard *target = [[TargetKeyboard alloc] init];
+ target.vk = [serialization[@"key"] intValue];
return target;
}
--(void) trigger: (JoystickController *)jc {
- CGEventRef keyDown = CGEventCreateKeyboardEvent(NULL, vk, true);
+-(void) trigger {
+ CGEventRef keyDown = CGEventCreateKeyboardEvent(NULL, vk, YES);
CGEventPost(kCGHIDEventTap, keyDown);
CFRelease(keyDown);
}
--(void) untrigger: (JoystickController *)jc {
- CGEventRef keyUp = CGEventCreateKeyboardEvent(NULL, vk, false);
+-(void) untrigger {
+ CGEventRef keyUp = CGEventCreateKeyboardEvent(NULL, vk, NO);
CGEventPost(kCGHIDEventTap, keyUp);
CFRelease(keyUp);
}
+- (NSString *)descr {
+ return [KeyInputTextView stringForKeyCode:self.vk];
+}
+
@end